Items tagged with VR

Your options for bringing virtual reality into the home keep expanding, with the latest effort being a new take on an existing product.  It's by LG Electronics, one of two South Korean electronics makers showing interest in VR (Samsung being the other), which just made a plastic version of Google Cardboard called VR for G3. Whereas most head-mounted VR solutions come with their own processors and displays, the VR for G3 taps into the smartphone's electronics to make the magic happen. On its own, the headgear is really just a lightweight plastic housing with lenses. "While still in... Read more...
After a long stretch without major innovation in the display sector, PC screens are getting interesting. Affordable 4K displays started showing up at CES last year, so you can expect to see even better pricing on the screens announced this week at CES. HP unveiled its lineup today, touting 5K resolutions, curved displays, and a virtual holographic screen that lets you explore 3D models with a stylus. HP Pavilion 27cCurved displays reduce the reflection of ambient light, making for better viewing. HP launched several curved screens, including the 27-inch EliteDisplay S270c and Pavilion 27c.... Read more...
The point of a product like the Oculus Rift is to immerse its user like never before - they're put "into' the action. For gaming, the experience a good VR product offers can be nothing short of spectacular, but truthfully, it's not only games that can benefit from an increased level of immersion. Up to this point, we've seen different VR solutions for film, but for the most part, they've been a way to dominate your entire field-of-vision with video, rather than pit you in a 3D environment. That's something Dreamworks wants to change. At a recent Samsung conference, Dreamworks unveiled "Super Cinema",... Read more...
Metatecture is hopping on the virtual reality bandwagon with a low-cost alternative called AirVR. Similar to the Samsung Gear VR, AirVR is a bring-your-own-hardware affair, that hardware being an iPhone 6 Plus or an iPad mini. Yes, you're going to look a little (or a lot) ridiculous with an iPad mini pressed against your face, but the upside to this design is cost. According to AirVR's Kickstarter page, the headset will start shipping in December for just $49. That's much less than the Oculus Rift Development Kit ($300 for DK1 and $350 for DK2) and Samsung Gear VR ($200), and it's probably the... Read more...
It was two years ago this month that the original developer kit for the Oculus Rift blew past its $250,000 goal on Kickstarter en router to raking in nearly $2.5 million. The headline read, "Step into the Game" with the Oculus Rift being billed as "the first truly immersive virtual reality headset for video games." At the time, few could have predicted that it would be bought out by Facebook, but now that it has, what does the future hold? Will it be a bunch of 3D Candy Crush games? According to Oculus co-founder and CEO Brendan Iribe, the headset's future lies in the classroom. "As we were marching... Read more...
As if the whole Oculus Rift movement wasn't exciting enough, there's even more reason to like the virtual reality headset. The folks at iFixIt got their hands on the Oculus Rift Development Kit 2 and did what they do best -- they tore it apart, bit by bit, to evaluate its repairability. The verdict? An impressive 9 out of 10. Since the Oculus Rift is a still a beta product, the 9 out of 10 score is a preliminary one. That said, it scored high marks for using standard Phillips #0 screws in both the headset and positional tracker, "making it a cinch to open them." It also impressed the teardown crew... Read more...
Months after first announcing the availability of the $350 Oculus Rift Dev Kit 2, the new device is now shipping. More to the point, some 10,000 DK2s are shipping from the factory this July, and a Team Oculus post on Oculus’ developer forums stated that more than half of the units will be through distribution centers by the end of the month. Oculus Rift DK2 The earliest devs can expect their DK2s is July 14th. Oculus says it received about 45,000 preorders, but it’s already behind on manufacturing; even though some people were told their shipments were landing in July, most won’t... Read more...
It's too bad the sitcom Home Improvement isn't still pumping out new episodes, as star Tim Allen would have been inspired by the announcement that Lowe's is building virtual reality "Holorooms" in select Toronto stores. Could you imagine the trouble the comedian could have gotten into playing around with VR? While that's not going to happen, Holorooms are indeed aimed at home improvement, just not of the sitcom variety. Lowe's descriebs Holoroom as a home improvement simulator. It uses 3D and augmented reality technologies to provide homeowners an intuitive, immersive experience in the room they're... Read more...
To the surprise of few, Samsung is reportedly working on a VR headset that would compete with the Oculus Rift (now a Facebook joint) and Sony’s Project Morpheus. (And, for that matter, dark horses like GameFace Labs.) According to Engadget, this isn’t just a vaporware project; Samsung already has early units in developers’ hands, and a project launch is expected by the end of the year. The device will act as a peripheral paired with Samsung’s high-end smartphones and tablets. Oculus Rift There’s not much information about the guts of the VR headset, but it should have... Read more...
A fantasy that's fairly common among the human population is to be able to fly, soaring high above the cityscape and over rural farmlands like all those lucky winged creatures get to do on a whim. In pursuit of this desire, mankind has created many things -- airplanes, hot air balloons, wingsuits, and more. Add to that list Birdly, a sort of flight simulator designed for the Oculus Rift. Birdly requires that you lay belly down with arms spread to the side in a wing formation. Using a combination of hydraulics and sensory-motor coupling, Birdly simulates the physical experience of flying, while... Read more...
John Carmack’s former employer, Zenimax, went after the industry veteran last week claiming that important code that he used in helping to build the Oculus Rift VR headset is actually IP owned by Zenimax. The company also stated that it provided VR technology to Oculus VR’s Palmer Luckey and others over the past couple of years in support of the Oculus Rift’s development. Carmack fired back on Twitter and Oculus VR denied the claims at the outset, but the company now has an official response. We present it in bulleted form because that’s how Oculus VR sent it to us. -There... Read more...
If you were one of the early believers in the Virtuix Omni virtual reality treadmill, your faith will finally be rewarded when the company ships a unit to your front door starting in July. The earliest adopters who secured their treadmills back during the halcyon Kickstarter days will be the first in line, but even if you preorder now, you’ll get yours as early as September. Virtuix has missed its initial planned ship date of March 2014, but considering what the company is trying to do with this VR treadmill, that’s not such a bad miss. The device promises to let you run, jump, squat,... Read more...
This isn’t about cool virtual reality games anymore. When the news first broke of Facebook’s $2 billion acquisition of Oculus VR, the knee-jerk reaction from many fans of the Oculus Rift was to feel betrayed that this grassroots tech company, funded in part by its individual supporters, was going to be part of a huge, lumbering entity that mines data and sells it. People were worried that the Oculus Rift would no longer be “cool”, like if your favorite band signed up to exclusively write commercial jingles. But with some time to process things more, it’s clear that... Read more...
The announcement that Facebook bought Oculus VR felt like a suckerpunch to the gut for many ardent fans of the Oculus Rift and all the amazing work that the Oculus team has been doing, and even more people have bemoaned the acquisition as a death knell for the once-promising VR project. However, you can count Valve veteran Michael Abrash among those who believe that this move is actually very much a good thing. Abrash has left Valve and gone to work for Oculus VR as its Chief Scientist--this, just days after the acquisition was announced. In a lengthy and fascinating blog post, Abrash discussed... Read more...
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