Items tagged with Unigine

Unigine announced a new GPU benchmark known as Valley Benchmark. From the same developers who created Heaven Benchmark, the Valley Benchmark is a non-synthetic benchmark that is powered by the Unigine Engine, a real-time 3D engine that supports the latest rendering features. This benchmark features a number of graphics technologies and interactive modes. The Valley Benchmark includes 64,000,000 square meters of very detailed terrain that includes mountains with snow-capped peaks, green expanses, rocky slopes, flowers, and a number of other photorealistic renderings. Unigine's previous generation... Read more...
When Crysis 2's DX11 support finally arrived post-launch via several large patches, Crytek CEO Cervat Yerli described the option as a "gift," having apparently forgotten that the game was marketed with DX11 support from day one. The updated visuals and textures may have mollified some PC buyers, but research done by the Tech Report indicates that Crytek's DX11 implementation is highly dubious at best. Normally a simple slab like this would consist of a handful of huge triangles. The DX11 version could star in its own title, World of Concrete. Image courtesy of Tech Report Using an AMD tool called... Read more...
Tom Peterson over at NVIDIA gets all the chicks.  I mean with his technical know-how, witty banter and boyish good looks, it's easy to see why.  Okay, maybe that's not why.  Maybe it's because he gets daily hands-on time with the soon to be released but not yet, NVIDIA GeForce GTX 480, otherwise known as GF100.  Not only that, he also has the ability to defy and breach NVIDIA's very own NDA embargo launch times for the product, well ahead of us here in the lowly Tech Press community.  I mean really Tom; do you have to steal all our thunder?  Well, there is still plenty... Read more...