Items tagged with Touch-screen

We recently had the opportunity to chat with Synaptics and get some hands-on time with an array of already-available and upcoming input technologies. The big announcement coming from Synaptics today is that the company’s ForcePad has been selected for the User Interface Software & Technology (UIST) Student Innovation Contest, which will take place in October in Cambridge, Massachusetts. UIST is a forum for innovations in the software and technology of human-computer interfaces, which is sponsored by ACM's (Association for Computing Machinery) special interest groups on computer-human... Read more...
Tablets and smartphones and Windows 8, oh my! In case you haven't noticed, touchscreen computing is a big deal, and it's only getting bigger. Unfortunately, gaming on a tablet pales in comparison to fragging your friends on a PC with a mouse and keyboard, or even on a console using a controller. Tapping and dragging is about all you can do. But what if there was an accessory that allowed you to do more? That's where Ringbow comes in, a neat little gamepad that you wear on your finger when using a touchscreen device. You operate the ring with your thumb while using your finger to tap the touchscreen,... Read more...
We're on the homestretch of Windows 7 being Microsoft's flagship operating system for consumers, and in a matter of months, Windows 8 will roll into view with its Metro UI sitting in the driver's seat. Microsoft appears to have built Windows 8 with a ginormous emphasis on touchscreen computing, which is great for tablets and all-in-one desktops, but what about laptops? Well, according to DigiTimes and its "sources from the upstream supply chain," Asus and Acer are gung-ho to launch touchscreen laptops. More than just a trial run for these two companies, DigiTimes says touchscreen laptops are expected... Read more...
Haptics is one of the next big advances for touchscreen technology, and while there are always new ideas for tactile technology coming down the pike, the field is still wide open to innovation. NEC and the Tokyo Institute of Technology partnered up on an interesting concept that utilizes directional force to shift the whole touchscreen to give the user some tactile feedback. It’s actually sort of a primitive idea in some ways; there are four wires, each attached to a corner of the screen and operated by tiny motors, and they respond to input gathered by optical sensors in the bezel. What... Read more...
When it comes to the iPhone, Apple doesn't prescribe to the philosophy that bigger is better, unlike Android devices, which keep growing and growing (Galaxy Note, anyone?). Instead of launching the iPhone 5 that everyone was expecting, Apple came out with the iPhone 4S and it shipped with the exact same measurements as the iPhone 4 (2.3 inches wide by 0.37 inches thick), almost the same weight (4.9 ounces versus 4.8 ounces), and the same Retina display (3.5 inches, 960x640 pixels). For the next iteration, conventional wisdom says Apple needs to finally increase the iPhone's screen size, and as... Read more...
A new iMac Touch model could be in the works over at Apple. Maybe. That's the speculation after the U.S. Patent & Trademark Office published a patent application from Apple that describes a desktop system with virtual control on a touchscreen. It's far too early to tell if that's what Apple is up to, but with so many all-in-one (AIO) PCs now supporting touchscreen input, it makes sense that Apple would add one of its own. Of course, Apple never seems to do anything without adding a twist, and this is no exception. According to Patently Apple, the patent application has to do with a new hybrid... Read more...
One of the most dramatic shifts in portable gaming history has been the surge in popularity of smartphones and tablets in the past two years. In 2009, Android and iOS devices accounted for ~19 percent of game revenue. In 2010, their combined share nearly doubled, while estimates that the two platforms will account for 58 percent of gaming revenue in 2011... This shift, combined with the rising popularity of "freemium" distribution models in which much or all of a game's content is provided free of charge, while a subset of top-tier content is available for a nominal fee, has been hailed in some... Read more...
One of the most dramatic shifts in portable gaming history has been the surge in popularity of smartphones and tablets in the past two years. In 2009, Android and iOS devices accounted for ~19 percent of game revenue. In 2010, their combined share nearly doubled, while Flurry Analytics estimates that the two platforms will account for 58 percent of gaming revenue in 2011. This shift, combined with the rising popularity of "freemium" distribution models in which much or all of a game's content is provided free of charge while a subset of top-tier content is available for a nominal fee, has... Read more...
Mimo. Forgot about those guys? They're back! While the "secondary monitor" isn't nearly as predominant as it once was, USB-powered monitors aren't vanishing. In fact, Mimo's pushing them to the next level. The company just launched Magic Touch, described as the world's first-ever USB-driven capacitive touchscreen monitor. Yep, touchscreen-based. It's slated to ship in the middle of next month, and it will be available in two models. There's the standard Mimo Magic Touch which offers a single USB 2.0 connection for both connectivity and power; and the Mimo Magic Touch Deluxe, which adds two convenient... Read more...
According to a report by Tech-On!, Kyocera Corp. demoed a new touchscreen panel for mobile devices at CEATEC Japan that simulates the feeling of touching a physical button. Bearing the moniker “New Sensation Touch Panel”, the new touchscreen apparently uses piezoelectric elements embedded between the LCD and touch panels. When the user’s finger touches a given spot on the screen, the piezo elements sense the pressure and vibrate, which gives the user the sense that they’re touching a physical button. The elements can reportedly simulate a button click; pressing a soft mechanical... Read more...
At Microsoft's Worldwide Partner Conference this week, Tami Reller, the company's CFO and Corporate VP of Windows / Windows Live, spilled the beans about Windows 7's adoption rates and some of what the industry should expect from Windows 8. Windows 7, according to Reller, has sold at three times the rate of Windows XP with the result that "27 percent of the Internet runs on Windows 7." We actually have no idea what that means. The Internet runs on servers, but while Windows Server 2008 R2 shares the Windows 7 kernel, that's quite a stretch for a marketing blurb. The OS is estimated to currently... Read more...
Revolutions are talked about frequently, but in honesty, not too many revolutions come about. It takes something truly outstanding, truly innovative to be considered a "revolution" in our book. The original iPhone was revolutionary, but every model since has simply been evolutionary. But Corning's vision of the future, if it all works out, will actually be revolutionary. What's notable is that even though Corning is focused on the glass aspect, they must also be infatuated with multi-touch. Also every instance of "the future" relies on touch or touch screens. The issue is that keeping a public... Read more...
HP revealed the company's first touchscreen desktops with a 60-degree reclining display. The new HP TouchSmart610 Consumer PC and HP TouchSmart 9300 Elite Business PC will tilt to an almost flat position. Both of the new PCs feature a 23-inch diagonal high-definition display that reclines up to 60 degrees and tilts forward up to five degrees. To help you take advantage of the TouchSmart610 Consumer PC and HP TouchSmart 9300 Elite Business PC's multitouch display and wide viewing angles, HP is offering a number of apps via its TouchSmart Apps Center. The HP TouchSmart610 Consumer PC is expected... Read more...
Integrated Device Technology demonstrated the ability to carry touchscreen data over the DisplayPort auxiliary channel. IDT’s technique for transmitting touch sensor data over the existing DisplayPort AUX channel simplifies and lowers the cost of integrating touch technology into tablets, notebooks, all-in-one PCs, and other devices by eliminating the extra USB cables, ports, and other components typically used with touch. The technology uses the IDT VPP1101 DisplayPort receiver connected to a field programmable gate array that is programmed to interface with the touch sensor’s SPI... Read more...
Prev 1 2 3 4 Next