Items tagged with Oculus

We got a great hands-on look at the HTC Vive last week at CES and were wowed by the immersive demos (some of which didn’t play so nicely with our own Marco Chiappetta). After informing us last month that shipments of the consumer version of the Vive would be delayed until April, HTC CEO Cher Wang revealed that pre-orders for the VR headset will actually commence on February 29th. While we now have a pre-order date set in stone along with an April timeframe for shipments, the only big thing left to reveal is the price. Oculus shocked and disappointed many potential customers when it announced a... Read more...
One of the most interesting use case scenarios for virtual reality technology to date, at least from this sports fan's perspective, is getting an inside and immersive look at what professional athletes go through to get to where they are. We saw an example recently when Google teamed with Visa and Bank of America to provide a 360-degree view of New England Patriots quarterback Tom Brady on the practice field, and now Samsung and Oculus are following suit by offering up a documentary of Cleveland Cavaliers star LeBron James and his training regime. It's a 12-minute 360-degree video called "Striving... Read more...
There's been a lot of chatter about virtual reality technology transforming the consumer landscape, and little by little, the revolution is getting underway. It takes another step today with Samsung's Gear VR headset going up for pre-order at a rather affordable $99, with shipments slated for a week from Friday (November 20, 2015). That's just in time for the holiday season, so if you're looking for a gift idea, this could be it. To broaden its appeal, Samsung made some changes to the Oculus-powered Gear VR compared to the previous Innovator Edition. For one, it's 19 percent lighter at 0.68 pounds... Read more...
Despite the fact that we've been hearing about modern virtual reality solutions for quite some time, we're still months out from market availability. While developer kits can be had by those who are truly anxious to jump into the VR world, content is another major component in need of immediate improvement. Fortunately, given the kind of immersive experiences VR can provide, it feels like the wait is going to be worth it when it does explode on the market. That doesn't mean that "first-gen" solutions are going to be ideal, though. Because virtual reality requires super-fast performance and super-low... Read more...
Though it's still a bit early, virtual reality has the potential to be the biggest thing to happen to gaming since the advent of 3D graphics. We'll have a better grasp of VR's impact once devices like the Oculus Rift ship, but in the meantime, Epic Games put together a new demo that gives us a glimpse of where we're headed. The demo, called Bullet Train, was unveiled by Epic Games CEO Tim Sweeney during a keynote by Oculus boss Brendan Iribe at the VR company's Connect 2 conference in Hollywood, California. Epic Games designed the demo to showcase what's possible when storytelling and VR technology... Read more...
Earlier this year, Samsung announced its Oculus-powered Gear VR headset around this time last year, and promised an immersive virtual reality experience for users. In early December, Samsung opened the floodgates by releasing the Gear VR Innovator Edition, which was available to purchase at a steep price of $199. $199 is a lot to ask of people who want to just dip their toes into the VR experience. On the other end of the spectrum, you have Google Cardboard which can be had for around $10 or so — there has to be a comfortable middle ground. Thankfully, Samsung is showing us the way with a new Gear... Read more...
The tech industry seems to be on a virtual reality kick here recently, and we’ve seen companies like Google (with YouTube 360-degree videos) and GoPro (with the 16-camera Odyssey virtual reality rig) fully embrace immersive viewing technologies that put you at the center of the action. Today, Facebook is the latest to give Internet users a new way to experience content by bringing 360-degree videos directly to the News Feed. Facebook users can experience 360-degree videos on Internet browsers using your typical notebook or desktop computer, and via mobile devices like iPhones and Android smartphones.... Read more...
There are often instances where something is done that's so absurd, you have to wonder if it was done on purpose just for the sake of publicity. Any press is good press, right? Well, you can try to guess what TIME's motive was with its latest cover, because it seems impossible that a graphics designer could have been happy with such a result. Behold: Yup, that's Oculus founder Palmer Luckey wearing the headset his company developed. Not only is he on a beach, for some reason, he's levitating, arms spread as if he's a mystical creature. Of course, a cover like this can't be left alone, and the Internet... Read more...
The Oculus Rift isn’t expected to ship to consumers until Q1 2016, but the Facebook-backed company made a number of key announcements today that is sure to exit gamers. For starters, we’re finally getting a firmer understanding on why Linux and OS X development for the Rift was suspended last month. Oculus has teamed up with Microsoft to deliver a killer experience on Windows 10 and also will also work alongside the Xbox One gaming console. Speaking of the Xbox One, the Rift will ship with an Xbox One wireless controller and the Microsoft wireless controller adapter that allows you to forgot dispense... Read more...
News on the Oculus front has been coming in at a rapid pace in recent weeks. We’ve learned that the Oculus Rift will ship to consumers in early 2016, we’ve seen a look at the device in its final form, and we’ve learned about minimum system requirements (OS X and Linux users are SOL at this point). Today, we’re learning that Oculus’ deep-pocketed parent company Facebook has purchased British firm Surreal Vision, whose software can map our real world and turn it into a “living” virtual environment. “We are overhauling state-of-the-art 3D scene reconstruction algorithms to provide a rich, up-to-date... Read more...
Last week learned that the Oculus Rift will be delivered to paying customers starting in Q1 2016. Oculus also took the time to show us what the final version of the Rift will look like once it begins shipping. During the reveal, the company stated, “In the weeks ahead, we’ll be revealing the details around hardware, software, input, and many of our unannounced made-for-VR games and experiences coming to the Rift.” That time has come, and Oculus has handed down the recommended minimum specs “for the full Rift experience” on PC systems. You’ll need: NVIDIA GTX 970 / AMD 290 equivalent or greaterIntel... Read more...
It’s been a long time coming, but we are now getting a firm release date for the Oculus Rift. Oculus confirmed today that it will open up preorders for the consumer version of its VR headset later this year, and that it will actually ship in Q1 of 2016. Since the original Kickstarter campaign took off in mid-2012, we’ve seen a number prototype configurations for the Oculus Rift. Today’s announcement, however, gives us the first look at the final production design for the Rift, and we must say that it looks quite spiffy. Oculus has built upon the sound fundamentals of the Crescent Bay prototypes... Read more...
At this week's Game Developers Conference in San Francisco, "VR" was a definite buzzword. You simply couldn't avoid it. Valve announced a solution, as did AMD. Even NVIDIA unveiled a monstrous graphics card that promises to be powerful enough to provide a proper, immersive VR experience. With this spring's GDC now done and over with, reports have begun to trickle out of Google's supposed interest in VR. Much like how the company has created a tuned Android for wearables, it looks like it could be doing the same for VR. It's being said that there are "tens of engineers" dedicated to the project,... Read more...
The Game Developer Conference in San Francisco is underway and virtual reality (VR) is getting plenty of love from big names in gaming. One of them is AMD, which announced today its LiquidVR SDK that will help developers customize VR content for AMD hardware. “The upcoming LiquidVR SDK makes a number of technologies available which help address obstacles in content, comfort and compatibility that together take the industry a major step closer to true, life-like presence across all VR games, applications, and experiences,” AMD said in a statement.The winners in the virtual reality war are going... Read more...
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