Items tagged with Oculus Rift

After a rather lengthy delay, the Oculus Touch controllers are finally available to purchase. You can do things the simple way by ordering them directly from Oculus online, or you can drive on down to a brick and mortar store like Best Buy to pick them up in person. Originally scheduled to launch in the first quarter of 2016 along with the Oculus Rift virtual reality (VR) headset, the Oculus Touch controllers were instead delayed in order to work out bugs, improve performance and make the experience more reliable for users. “Precise tracking and ergonomic handle design work in tandem to bring hand... Read more...
It still remains to be seen if virtual reality experiences are here to stay of if they're a passing fad, but in favor of the former, developers are stepping up and taking advantage of current hardware solutions. That includes the Oculus Rift and its upcoming Touch motion controllers, which are slated to release next week. Accompanying them will be over 50 made-for-VR titles that leverage the Touch controllers. To be exact, there will be 53 VR titles optimized for Touch input on day one. Some will be better than others, obviously, but Rift owners who pre-ordered the Touch will find a large and varied... Read more...
Virtual reality (VR) is starting to slowly take off on PC and console gaming platforms, but that also means that there is plenty of fragmentation going on as each platform looks to stake its claim on early adopters. This was especially the case during the early days of the HTC Vive and Oculus Rift, when attempts to “unify” the gaming experience on the VR headsets by the hacking community were initially thwarted. However, as least one game publisher, Ubisoft, is looking to allow all gamers using the three major VR platforms to engage in online multiplayer sessions together. That means that PlayStation... Read more...
The biggest barrier to VR gaming right now is cost. High end VR headsets run a pretty penny and building a PC that meets the recommended requirements can be an expensive proposition, too. That is what makes this pre-Black Friday bundle on Amazon such a smoking good deal For less than a grand, Amazon is bundling an Oculus Rift with a CyberPowerPC gaming desktop built around AMD's Radeon RX 480 graphics card! Until midnight (Pacific) the exact cost is $999 with free shipping for Prime members. Considering the Rift alone normally runs $599 and the Radeon RX 480 streets for around $200, this is a really... Read more...
Oculus Rift owners who also have an Xbox One console will pretty soon be able to stream their Xbox One games to their VR headset connected to a Windows 10 PC. It is an expansion of the ability to stream Xbox One games to Windows 10, a feature that rolled out to the masses with the Anniversary Update, and it also underscores the ongoing partnership between Microsoft and Oculus. "At Xbox, we’re continuously exploring new ways for you to get the most out of your gaming experiences by providing the choice to play how you want, where you want and with whomever you want. With the launch of Windows 10... Read more...
One of the most popular games of all time is gaining support for one of the most popular virtual reality headsets of the day. We're of course talking about Minecraft and Oculus Rift, the pairing of which was scheduled to take place in a few weeks. Apparently things are ahead of schedule because one of Minecraft's developers posted an update to Twitter on Thursday saying a version that supports Rift will be out next week. This could be just the thing that helps spur VR gaming. Oculus and HTC haven't seen a shortage of early adopters flock to their respective headsets, but for pricey headsets that... Read more...
A new teardown and piece by piece analysis of the bits involved in making the Oculus Rift VR headset reveals a "complex mechanical design" and relatively low cost of parts adding up to just over $206, hundreds less than the $599 the assembled package sells for to consumers, IHS Markit Technology stated in a recent blog post. Isn't it fun to be an early adopter? To be fair, the total bill-of-materials (BOM), as it's called, doesn't factor in expenses beyond just the individual hardware, such as marketing, design and engineering, and everything else involved in bringing a new product to market. And... Read more...
Microsoft and Mojang today are celebrating the one-year anniversary of the launch of Minecraft on the Windows 10 platform. Since that time, Mojang has pushed out 15 major updates for the game and has crushed over 6,000 bugs for what has become a worldwide smash hit. So to celebrate its first birthday on Windows 10 (which itself is celebrating a birthday tomorrow), Mojang has a couple of surprises in store for gamers. The first is a new Villains Skin Pack, which can be purchased for $1.99. “Grab it and join forces with Minecraft’s most dastardly denizens: slink from the shadows as the sinister Stronghold... Read more...
Oculus just made a change to its software which removes a controversial “feature” that it added last month. The company has disabled its DRM that checked to make sure that Rift hardware was actually connected to a PC before games purchased and downloaded from the Oculus Store could be played. This DRM in effect killed workarounds like Revive, which allowed owners of the HTC Vive to play software originally designed to run on an Oculus Rift. Oculus today confirmed the removal of the DRM check. "We continually revise our entitlement and anti-piracy systems, and in the June update we've... Read more...
Samsung recently demoed a 4K smartphone display designed for virtual reality (VR). The South Korean electronics behemoth showcased the screen at the Display Week conference in San Francisco, California. A Samsung representative confirmed that the demo was a prototype despite rumors that the upcoming Samsung Galaxy Note 6 will have a 4K display. The display measures 5.5” with a 4K resolution (3840 x 2160), has a pixel density of 806 ppi, 350nit brightness, and 97% color gamut. It is important to note that the display seemed to be running at a slower frame rate, however, this could be adjusted... Read more...
Oculus suddenly finds itself embroiled in a game of cat and mouse as it attempts to keep titles exclusive to the Rift from running on competing VR headsets. Unfortunately for Oculus, its latest attempt at padlocking content with a DRM update backfired, and instead of stopping hacks like Revive from working, Oculus ultimately made it easier to pirate games. Let's back up a moment and see how we got to this point. At the end of last year, Oculus founder Palmer Luckey made what amounts to an open software statement by proclaiming, "If customers  buy a game from us, I don't care if they mod it... Read more...
It looks as though the folks at Oculus aren’t too happy about the Revive hack that we told you about in mid-April that allows Rift-exclusive games like Lucky’s Tale and the Oculus Dreamdeck demo to run on competing hardware like the HTC Vive. Just five months ago, Oculus founder Palmer Luckey proclaimed, “If customers buy a game from us, I don't care if they mod it to run on whatever they want. Our goal is not to profit by locking people to only our hardware.” That was then, this is now. Oculus recently updated its DRM to check whether Rift hardware is actually connected to a PC whenever a game... Read more...
We're seeing some exciting developments in the realm of virtual reality, though one of the persisting challenges is nausea. It doesn't affect everyone, but it affects enough people that it's a point of focus when developing VR hardware and software. Microsoft believes it's come up with a relatively cheap and easy solution, one that uses an array of LEDs to extend a headset's horizontal field of view. Humans have a natural horizontal field of view of more than 180 degrees, much higher than what's offered by augmented reality and VR headsets like Microsoft's own HoloLens (100 degrees) and the Oculus... Read more...
Exclusive content is supposed to be one of the benefits of buying an Oculus Rift over an HTC Vive headset, but redditer "CrossVR" may have just erased that advantage. How so? CrossVR posted a proof-of-concept program on GitHub that makes it possible to run a pair of demos exclusive to the Rift—Lucky's Tale and Oculus Dreamdeck—on the Vive. "It works by re-implementing functions from the Oculus Runtime and translating them to OpenVR calls. Unfortunately Oculus has implemented a Code Signing check on the Runtime DLLs, therefore the Revive DLLs cannot be used unless the application is patched. The... Read more...
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