Items tagged with MMO

Love the tactile nature and accuracy of mechanical keyboards for PC gaming, but prefer to ditch the noise associated with them? Need an MMO mouse that accommodates your fat thumbs? Perhaps a new headset that thoughtfully uses LEDs on its microphone to indicate the status of various sound settings? If you answered yes to any of the previous questions, Corsair just unleashed some new weapons in their gaming arsenal that might fit the bill, including the STRAFE RGB Silent -- the world's first keyboard to incorporate Cherry MX Silent gaming switches. Into the VOID "One of the biggest complaints... Read more...
When Blizzard released World of Warcraft in 2004, the MMO world didn't know what was about to hit it. At the time of the game's release, I played two different MMOs, and post-WoW launch, I was amazed at the number of people who abandoned those games in favor of Blizzard's new hotness. In fact, in many ways, WoW caused the death of many an MMO. It's not just the fact that WoW was a good MMO; it was seriously accessible, and once most of your MMO-playing friends are in there, it's hard to break free. Well, it appears that free-to-play MMOs have been having the same effect on WoW that it... Read more...
This might not come off as a major surprise to those who've been waiting all this time - 7 years - to see CCP's World of Darkness come out, but it's still incredibly unfortunate. Despite being in development since at least November, 2006, CCP's hand has been forced to pull the plug on the project; at the same time, it has also had to cull 56 workers from its Atlanta studio. World of Darkness was an MMO announced at the EVE Online fanfest in Reykjavik, Iceland, to much praise. It was to bring players into an enormous vision of the World of Darkness, a world first introduced to RPG fans... Read more...
War. War never changes. Once, humans waged war for domination of a single planet. In EVE Online, players and guilds battle for control of entire star systems. They scheme over resource-rich worlds, they vie for areas of strategic importance. And sometimes -- despite all the advances of modern technology -- somebody does something stupid, and everybody else thinks it's a great idea. Last night, due to the equivalent of a clerk error, one side of EVE Online's eternal war lost control of a key staging system. Recovering control of a system takes eight hours -- with one hour left to go, the online... Read more...
The good news is that Bungie’s eagerly anticipated Destiny finally has a release date. The bad news is that date is September 9th, 2014, which is several long months away. The Destiny Beta will kick off this summer, so those involved on that front won’t have to wait as long to dive in, but that still may be disappointing news for some--it was previously thought that the beta would launch sometime in Q1 2014. As we noted earlier, the beta will launch first for the PlayStation 3 and PlayStation 4, offering a tasty early selling point for Sony’s consoles over Microsoft’s. The... Read more...
When the Oculus Rift Kickstarter project dropped last fall, I admit that I was a little slow to buy into it. Maybe it's just the old fuddy duddy in me, or maybe it's the fact that VR products have been done before, and none to my recollection have ever seen much success. Well, I was clearly wrong about Oculus Rift, as its potential is high, and success thus far, beyond impressive. Cementing that fact further a couple of weeks ago was the news that industry legend John Carmack would be becoming Oculus' CTO. At this point, it seemed like things could only go up for Oculus, and today, we have another... Read more...
According to a now-pulled update pushed to Age of Empires Online, Microsoft's Games for Windows Live will shut down altogether by July 1, 2014. That unofficial announcement follows official word that the Games for Windows Live marketplace would close on August 22 without a replacement service being offered. MS has refused to comment on whether the July 1, 2014 date is legitimate, but it raises real questions of what's going to happen to the games that require GFWL to authenticate and save data. The list of titles isn't small. Batman: Arkham Asylum, Arkham City, BioShock 2, Dark Souls: Prepare to... Read more...
The Elder Scrolls Online got a pair of new videos this week and a lengthy multiplayer demonstration at Quakecon.Buzz around the new MMO has been building steadily for months. Much of what the two trailers show indicates a game that hews closely to Elder Scrolls conventions as well as Skyrim UI standards. There's an onscreen compass at the top of the screen that shows both the direction you're facing and points of interest. Like most modern MMOs, Elder Scrolls Online will also reward exploration and backstory research. Both first and third-person viewpoints will be an option. The Quakecon demo focused... Read more...
Razer’s Naga gaming mouse has proven popular with MMO gamers since its release in 2009, but the company announced today that it has improved on the design. The new Razer Naga has the same 12-button grid on the thumb side of the mouse, but now those buttons feature mechanical switches, which are designed to enhance “tactility, speed, and actuation assurance”. The mouse has also been given a new shape, which is broader and offers a gentler down-slope which is designed to offer reduced fatigue and a better overall grip, and the scroll wheel has tilt-click functionality, so gamers... Read more...
When Bungie revealed its upcoming MMO Destiny back in February, it's safe to say that most people were impressed not only by the game's look, but its ambitions. Bungie effectively wants to make sure that Destiny is a "10 year" MMO, one that you know you can sign into on day one and plan to stick with for quite a while. Of course, to want to do that, the game has to be good, and from all we've seen so far, it has the potential. This is made all the more clearer thanks to a gameplay video that the company has posted this week. Even as a die-hard PC gamer, I have to admit that these graphics are pretty... Read more...
We got a taste of “Destiny”, a new MMO being developed by Activision and Bungie, back in February, and now the companies are teasing the game even more with a trailer called “Law of the Jungle”. Directed by Jon Favreau and featuring Giancarlo Esposito, the trailer teases what appear to be cut shots interspersed with a bit of gameplay action. There are three protagonists fighting side-by-side against an invading alien force, and each of the three has a different look and different weapons. For example, one has a hood and cape while another has a quasi Boba Fett-style helmet.... Read more...
This is an announcement that's been a long time coming. Steam has added support for subscription-based games, including conventional MMOs, and has debuted the function with the recently launched Darkfall Unholy Wars. DUW is a self-described "hardcore PvP" title with an emphasis on crafting and player-vs-player action. The game was originally supposed to launch last fall, but was delayed and went through an extensive beta process. It launched on April 16. It's not clear what the payment processing details are, or which MMOs will be adding Steam support. On the one hand, it gives gamers a simple... Read more...
Bungie, the company that brought forth Halo, is embarking on a new MMO called Destiny that is designed to be unlike any gaming experience we’ve seen. There are few hard details available, such as a launch date or pricing, but Bungie gave a preview that teased the game and showed off concept art. It’s a large-scale MMO set in a post-apocalyptic world, but the gameplay and social interaction is supposed to be far more natural and fluid than other MMOs. There will apparently not be any subscription model, so gamers won’t have monthly fees to deal with, either. If nothing else, the... Read more...
Thanks to the investigations kick-started by World of Warcraft player Sendatsu, it's been discovered that Activision Blizzard has been embedding hidden watermarks into screenshots taken with the game client over the past couple of years. The exact time the practice began has not been settled-upon, but it's believed to have begun somewhere during 2008 with patch 3+, and 2010 with patch 4+. It hasn't been mentioned how Sendatsu stumbled-upon this discovery, but simple instructions are given to allow you to verify the practice. You must find an area where a texture is as flat in color as possible... Read more...
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