Items tagged with Mantle

AMD's Future of Compute event was this week and the company has made a number of announcements regarding new technology and the future of its HSA, Mantle, and FreeSync projects. First up, there's Carrizo, AMD's upcoming follow-on to Kaveri and the... Read more...
Buried in the details of Microsoft's technical preview for Windows 10 (look for our own discussion in short order), is a bit of a footnote concerning the operating system's requirements. I say... Read more...
Crytek -- developers of the CryEngine and the hit Crysis series -- is, by all accounts, in significant trouble. Reports of problems are mounting at multiple publications as employees speak out about missed paychecks, layoffs, and multiple staff... Read more...
One of the ongoing questions around AMD's Mantle API is how much support it would garner in actual shipping titles. True, EA had committed to adding support to the Frostbite engine, but that's the kind of announcement that can be quietly swept under... Read more...
We've known for several days that EA would unveil a new chapter in the Battlefield universe at E3 2014, but the company has done more than that -- it also launched a surprise beta test for the upcoming Battlefield Hardline. The new game will be an... Read more...
One of the hot topics in the wake of Titanfall's launch has been whether or not DirectX 12 would make a difference to the game's sometimes jerky framerate and lower-than-expected 792p resolution. According to Titanfall developer Jon Shirling, the... Read more...
At GDC a few weeks ago, NVIDIA teased a new set of drivers that it promised would offer huge scaling benefits for both single-GPU and SLI configurations. The new driver, 337.50 Beta, drops today -- so what kind of gains can users expect? If you own... Read more...
We recently had the chance to sit down with some folks at NVIDIA to discuss high performance graphics APIs (Application Programming Interfaces). With all of the noise recently surrounding AMD’s... Read more...
One of the most anticipated announcements of GDC this year has been Microsoft's unveiling of DirectX 12. The event today was light on some details, but didn't disappoint -- DirectX 12 looks like a... Read more...
Earlier this month, Microsoft acknowledged that it would debut DirectX 12 at GDC this year, with promises that it would offer many of the same features as AMD's Mantle. Fast on the heels of that... Read more...
Nvidia may have just announced GameWorks support will be baked into Unreal Engine 4, but the Red Team is firing back with its own announcement today: Upcoming versions of Cryengine will support AMD's Mantle API. Just to be clear, this announcement... Read more...
Buzz has been building for the last week that Microsoft would soon unveil the next version of DirectX at the upcoming Games Developer Conference (GDC). Microsoft has now confirmed that its discussion forums at the show won't just be to discuss... Read more...
Today, AMD is officially announcing its Radeon R7 250X, a new $100 GPU that the company is positioning against NVIDIA's GTX 650 in the entry-level, discrete graphics market. Like all of AMD's other recent product launches, save for the R9 290... Read more...
As we mentioned a few days back, AMD’s been working on a new set of drivers for its GCN-based graphics cards and APUs, which enable Mantle and a number of other features as well. Just to quickly recap, the Catalyst 14.1 betas (which were just... Read more...
1 2 Next