Items tagged with Kotaku

Working in game development isn't for the faint of heart. The industry is notorious for poor work/life balance, with some projects left on "crunch time" -- 12-16 hour days, 6-7 days a week -- for months. Visibility into why such situations exist is often limited to anonymous blogs and spouse reports; one woman made waves back in 2004 when her ea-spouse LiveJournal (we didn't call them blogs back then) made waves with reporters and within the company itself. Glassdoor is a website that tries to give would-be employees of various companies insight into how they function by offering current or former... Read more...
Over the past 10 days, we've discussed the question of used games and how revenue is divided. One of the few points that both GameStop and game developers agree on is that buying a used game doesn't directly benefit the publisher or developer in any way, though there's reason to think that a strong secondary market boosts gaming sales in general. Given how often people quote wanting to help developers as a reason to buy a title new, you might think the lesson is clear. Evidence suggests it isn't. Blogger and game developer Simon Roth recently published a list of nearly 150 games published by now-defunct... Read more...