Items tagged with HAWX

When Crysis 2's DX11 support finally arrived post-launch via several large patches, Crytek CEO Cervat Yerli described the option as a "gift," having apparently forgotten that the game was marketed with DX11 support from day one. The updated visuals and textures may have mollified some PC buyers, but research done by the Tech Report indicates that Crytek's DX11 implementation is highly dubious at best. Normally a simple slab like this would consist of a handful of huge triangles. The DX11 version could star in its own title, World of Concrete. Image courtesy of Tech Report Using an AMD tool called... Read more...
It's nothing new to see AMD and NVIDIA arguing over benchmarks, but news that came across our desk today put a new twist on a very old battle. A few days ago, NVIDIA contacted us and inquired if we'd be interested in testing HAWX 2's stand-alone benchmark for evaluation, noting that tessellation effects were employed for better terrain realism. We said sure—a number of DX11-enabled games and/or test programs make use of the effect currently. Synthetic benchmarks aren't much better at this point; Unigine might as well be called TesselationMark.  NVIDIA's Reviewer's Guide also put great... Read more...