Items tagged with GPU

During one of EPIC’s “State Of Unreal Engine” briefing session out at the Game Developer’s Conference, Tim Sweeny talked about the need for more powerful GPU technology to bring us closer to true photo-realistic rendering. At that point in his talk, Sweeny asked if there was anyone in the room that could answer that call, and NVIDIA CEO Jen-Hsun Huang entered the room carrying a box, concealed within a large jacket.NVIDIA CEO Jen-Hsun Huang Reveals The GeForce GTX Titan XNIVIDA has their own conference—GTC—happening in about a week’s time, which is where the company usually announces next-gen GPU... Read more...
At this point, if you’re an avid follower of PC and gaming tech, we’ll assume that you’ve heard about NVIDIA’s Maxwell GPU architecture and the full line-up of graphics cards it powers. We most recently took a look at the mainstream GeForce GTX 960, but Maxwell is at the heart of the entry-level GeForce GTX 750 / 750 Ti and the flagship GeForce GTX 970 and GTX 980 as well.In all of its iterations, Maxwell has proven to be a good performing, power-efficient architecture. But it’s at the high-end of the market where some of the most exciting products reside. Typically, when NVIDIA launches a new... Read more...
To date, NVIDIA has introduced only a couple of Maxwell-based desktop GPUs. Back in September, the company launched the powerful and potent GeForce GTX 980 (and its little brother, the GeForce GTX 970), featuring the GM204. The GM204 is currently NVIDIA’s fastest single-GPU, though a larger “big” Maxwell-based chip akin to the GK110 powering cards like the GeForce GTX Titan, will likely be introduced at some point as well. Looking even further back, we first got a glimpse of Maxwell on the diminutive GeForce GTX 750 Ti. That card was based on the GM107 GPU, a smaller Maxwell variant, that targets... Read more...
CES is the time of year when computing companies of every type show off their next-generation hardware, and AMD is no exception. Hot Hardware sat down with the Sunnyvale-based company to talk about its major plans for 2015 in both gaming and the CPU side of the business.  In gaming, the big news of the event is the imminent deployment of displays based on the so-called FreeSync standard. FreeSync is the brand name created for what the VESA (Video Electronics Standard Association) refers to as Adaptive Sync (not to be confused with NVIDIA's "Adaptive V-Sync."  Both FreeSync... Read more...
Earlier this month, I had the opportunity to tour Carnival's CSMART facility in Almere, the Netherlands. This facility is one of a handful in the world that can provide both extensive training and certification on cruise ships as well as a comprehensive simulation of what it's like to command one. Simulating the operation of a Carnival cruise ship is anything but simple. Let's start with a ship that's at least passingly familiar to most people -- the RMS Titanic. At roughly 46,000 tons and 882 feet long, she was, briefly, the largest vessel afloat. Compared to a modern cruise ship, however, Titanic... Read more...
Last week we offered you all our picks for mobile tech goodies for good girls and boys this holiday season. Nothing says I love you and care, now get into this selfie with me, like a new smartphone, tablet or notebook -- even if that loved one is, well, you.  You're on the nice list after all, so it's all good. But what if you're the kind that likes to build it yourself, make your own, dial-in a dynamite desktop with only the choicest of components? Well then, our components gift guide should help to get you into that holiday spirit better than spiked egg nog -- and it's healthier... Read more...
Update:  Ubisoft has amended the original forum post to include and acknowledge problems on Nvidia hardware as well. We're glad the company has explicitly adjusted the post and will update readers if any major performance patches push out. Life is hard when you're a AAA publisher. Last month, Ubisoft blamed weak console hardware for the troubles it had bringing Assassin's Creed Unity up to speed, claiming that it could've hit 100 FPS but for weak console CPUs. Now, in the wake of the game's disastrous launch, the company has changed tactics -- suddenly, all of this is AMD's fault. An official... Read more...
Imagination Technologies envisions its new PowerVR Series7 architecture powering the next billion mobile and embedded GPUs. As the latest generation of the PowerVR Rogue GPU architecture, the PowerVR Series7 represents a robust lineup that's scalable from 16 to 512 arithmetic logic units (ALUs), which translates into 20+ GFLOPS to near 1.5TFLOPS of performance. The company is targeting a wide range of products, everything from wearables and IoT (Internet of Things) devices (Series7XE GPUs), to next-generation servers and 3D gaming consoles (Series7XT GPUs). "With graphics-enabled devices entering... Read more...
ARM has announced its next generation of graphics hardware (codenamed Mali). The new GPUs are meant to highlight a significant improvement in energy efficiency, with ARM claiming that its next-generation GPU architecture will be a whopping 45% more power efficient than previous models. The new GPUs are also meant to address a broad array of market needs, with products scaling from entry level devices to midrange and high-end products. Note that in the fine print, ARM states that the T860 is designed to be 45% more efficient than the older T628 at the same process node and with the same configuration.... Read more...
While there’s no guarantee for traction in the market, lowering the price to a point where consumers can’t help but notice is surely a step in the right direction. AMD’s doing just that with its A-series APUs this week, which is hopes will enable more mainstream PC builders to snag a twelve compute core (4CPU + 8GPU) A-series APU without completely breaking the bank. It’s also suggesting that these products will support DX12, OpenCL 2.0, and Project FreeSync in the future, which should ease any concerns about their ability to handle what’s just around the bend. The... Read more...
When NVIDIA launched the powerful GTX 980 and 970 last month, it was obvious that these cards would be coming to mobile sooner rather than later. The significant leap forward that Maxwell offers in performance-per-watt means that these GPUs would shine in mobile contexts -- maybe even more than in desktop. Mobile Maxwell: NVIDIA Outs GeForce GTX 980M, 970M Today, NVIDIA is putting paid to that hypothesis with two new mobile GPUs -- the GeForce GTX 970M and 980M. Both cards are based on Maxwell's 28nm architecture, and both are trimmed slightly from the full desktop implementation. The GeForce GTX... Read more...
When NVIDIA launched the powerful GTX 980 and 970 last month, it was obvious that these cards would be coming to mobile sooner rather than later. The significant leap forward that Maxwell offers in performance-per-watt means that these GPUs would shine in mobile contexts -- maybe even more than in desktop. The mobile Maxwell die Today, NVIDIA is putting paid to that hypothesis with two new mobile GPUs -- the GeForce GTX 970M and 980M. Both cards are based on Maxwell's 28nm architecture, and both are trimmed slightly from the full desktop implementation. The GeForce GTX 980M is a 1536-core chip... Read more...
Intel and Microsoft have been working with laptop makers to release low-cost models capable of competing in price with Google's Chromebook movement, hence why we're starting to see Windows-based laptops selling for as little as $199. In order to get down to that range, however, certain sacrifices must be made, such as eliminating discrete GPUs from the equation. For this reason, it's expected that AMD and NVIDIA will see a decline in overall GPU demand during the last quarter of this year. According to Digitimes and its sources within the supply chain over in Taiwan, AMD and NVIDIA are savvy to... Read more...
NVIDIA has lifted the embargo on its latest flagship graphics cards based on their Maxwell GPU architecture, the GeForce GTX 980 and GTX 970. The two cards are somewhat similar and share the same 4GB frame buffer and GM204 GPU, but the GTX 970’s GPU is clocked a bit lower and features fewer active SMs and CUDA cores. The GeForce GTX 980’s GM204 GPU has all of its functional blocks enabled and is the full implementation of the chip, however. NVIDIA's GeForce GTX 980 And GeForce GTX 970 Maxwell Powerhouse GPUs Reviewed When you see the GeForce GTX 980 and GTX 970’s specifications,... Read more...
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