Items tagged with EA

Ever since it launched last year, Battlefield 4 has been practically synonymous with how not to launch a major entry to a beloved online franchise. Finally, some of the major flaws are being repaired -- or at least, they've been fixed on the beta Community Test Environment (CTE) server. This is the new server system Dice has set up for PC players that subscribe to Battlefield Premium and they've been rolling out new game changes over the past week. One of the major changes coming to BF4 is an increase in what's called the "tickrate." The term refers to how often the game updates the location of... Read more...
The latest Battlefield 4 game trailer from EA is here, and this one is a single-player story trailer that gives you a taste of the sort of character arc you can expect from the game. The trailer starts out with the evacuation of American VIPs from Shangai and--wouldn’t you know it--things get a little crazy on the way out. (WARNING: Some NSFW language.) We’ve been impressed so far with the videos we’ve seen of the game, and this one is no exception. It looks like there’s a good bit of drama and intriguing characters in the single-player story to go along with the killer... Read more...
The hits have been coming (and coming, and coming) from AMD’s Hawaiian press event today, and here’s one more.  AMD has also announced Mantle, a “low-level high-performance console-style” graphics API for the PC. Mantle will ostensibly allow developers to work “closer to the metal”, like they do with console GPUs. And wouldn’t you know it--it’s AMD GPUs that will be powering ALL next generation consoles, so the whole concept flows out of AMD’s experience with both consoles and PCs. AMD’s angle is that PC graphics present several challenges... Read more...
It's reasons like what we're about to talk about why it's truly sad to see Nintendo struggling so much in the console market, because it seems to care a lot more about its customers than the other guys. A couple of years ago, when EA announced FIFA 13 for the Wii, it was quickly established that the differences between it and FIFA 12 were roster updates - that's it. Let's face it: Games are not inexpensive. Sure, as a one-off purchase, $50~$60 isn't hard to stomach, but the fact of the matter is, the market is filled to the brim with games that are worth buying. So picture then, picking up the... Read more...
We love a good gameplay trailer around here, and the latest one from EA showing off Battlefield 4’s multiplayer play looks fantastic. We already saw a lengthy (17 minutes) demo earlier this year that gave us a look at the fluid and detailed visuals as well as the storyline with a mix of scripted scenes and actual gameplay, and this latest video just adds to the fun. Judging from the clip, you’ll be able to fight with automatic weapons, perform hand-to-hand combat, and use a variety of land, sea, and air vehicles to take on your opponents. You can go solo in multiplayer mode, or you... Read more...
Battlefield fans, rejoice: EA has just announced a couple of dates worth paying attention to. On October 1, the company will launch the game's open beta, affecting the PC, PlayStation 3 and Xbox 360. By all appearances, no pre-order is required to gain access. As previously planned, the game will launch on October 29. Along with this news, EA has also revealed the street dates for this game and others (FIFA 14, Madden NFL 25) for next-gen consoles: November 19th for Xbox One (21st for Europe), and November 12th for PlayStation 4 (29th for Europe). As we covered last month, Battlefield 4 is one... Read more...
EA’s The Sims social gaming franchise is launching a new chapter with The Sims 4, and the company put out a gameplay trailer showing off all the new features, including increased sophistication across the board, new ways to interact with other characters, and more. First, creating a Sim is more powerful and offers impressive fine-tuning capabilities; you can rather precisely shape noses, lips, arms, legs, and other body parts to make your Sim have the look of just about anyone. You can also give them personalities by assigning them a unique voice and particular body movements. Building a... Read more...
A couple of weeks ago, EA did something truly atypical to its usual business plan: it got rid of something that made it money. I'm of course talking Online Passes, an idea the company once conjured up as a way to make money from the used games market. In effect, you could give or sell a certain game to someone, and then the recipient would have to pay a fee (normally around $10) to gain the rights to play the game online. Obviously, this scheme didn't go down too well with consumers and thus EA, for once, caved in and dropped the program. At the time, it was speculated upon whether or not the company... Read more...
Console gamers haven’t had to think about the issue of backwards compatibility much in recent years, as both Microsoft and Sony haven’t bothered to release new consoles for a long time. With the impending releases of the new Xbox One and PS4, though, several years of titles on the previous-gen consoles could suddenly be relegated to legacy status. Although it’s not exactly everyone’s favorite company at the moment, Electronic Arts will reportedly continue to make games for the current generation of gaming consoles. According to GameSpot, EA CFO Blake Jorgensen told a crowd... Read more...
John Riccitiello is the former CEO of EA, and after all the recent chaos that led to him leaving his post, you’d think he’d keep a low profile for a while. However, he’s resurfaced again with an op-ed at Kotaku concerning the upcoming Xbox and PlayStation consoles wherein he cautions Microsoft and Sony about maintaining a certain focus on gaming with these devices. “I certainly see the temptation to emphasize all sorts of experiences that these boxes might bring to the living room. These new machines can do a lot”, he wrote. “The risk is that either or both of... Read more...
Game publishers have been looking for ways to get in on the second-hand game market, but none have found a way that sits well with gamers just yet. Electronic Arts is throwing in the towel on its latest attempt, Online Pass, which generally charged gamers a fee to activate a game’s multiplayer content when they bought the game used. According to VentureBeat, EA is citing customer dissatisfaction as playing a role in the decision to cut the program. Games like EA's Battlefield 3 made use of Online Pass, which charged a fee for games to be re-activated on new systems.Image Credit: EA It’s... Read more...
One of the apparent casualties of Disney's decision to hand EA the reins of Star Wars development is the Wii U. DICE is one of the studios that EA confirmed would be working on Star Wars property, alongside Bioware and Visceral. The Battlefield developer has previously stated that the next generation of the Frostbite engine wouldn't run on the Wii U (meaning no Battlefield 4 for Nintendo's console), but new comments indicate that there's no chance of a Frostbite 2-powered game, either. EA's initial announcement confirmed that future titles would be running on Frostbite 3. A reader then asked Johan... Read more...
When Disney closed LucasArts earlier this year and canceled all of the games under development, it left the future of video games within Star Wars franchise in serious doubt. Now we know what that future is going to look like -- it's got a giant EA logo stamped on it. According to the joint press release, EA now has the exclusive rights to " develop and publish new Star Wars titles for a core gaming audience, spanning all interactive platforms and the most popular game genres, while Disney will retain certain rights to develop new titles within the mobile, social, tablet and online game categories."... Read more...
Electronic Arts is slashing more jobs yet again, and to make matters worse (or at least more annoying), the company isn’t releasing many details about the who, what, where, and when of those layoffs. Instead of coming right out and saying publicly what’s happening, EA posted this incredibly vague “organizational update” on its blog: In recent weeks, EA has aligned all elements of its organizational structure behind priorities in new technologies and mobile. This has led to some difficult decisions to reduce the workforce in some locations. We are extremely grateful for the... Read more...
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