Items tagged with EA

John Riccitiello is the former CEO of EA, and after all the recent chaos that led to him leaving his post, you’d think he’d keep a low profile for a while. However, he’s resurfaced again with an op-ed at Kotaku concerning the upcoming Xbox and PlayStation consoles wherein he cautions Microsoft and Sony about maintaining a certain focus on gaming with these devices. “I certainly see the temptation to emphasize all sorts of experiences that these boxes might bring to the living room. These new machines can do a lot”, he wrote. “The risk is that either or both of... Read more...
Game publishers have been looking for ways to get in on the second-hand game market, but none have found a way that sits well with gamers just yet. Electronic Arts is throwing in the towel on its latest attempt, Online Pass, which generally charged gamers a fee to activate a game’s multiplayer content when they bought the game used. According to VentureBeat, EA is citing customer dissatisfaction as playing a role in the decision to cut the program. Games like EA's Battlefield 3 made use of Online Pass, which charged a fee for games to be re-activated on new systems.Image Credit: EA It’s... Read more...
One of the apparent casualties of Disney's decision to hand EA the reins of Star Wars development is the Wii U. DICE is one of the studios that EA confirmed would be working on Star Wars property, alongside Bioware and Visceral. The Battlefield developer has previously stated that the next generation of the Frostbite engine wouldn't run on the Wii U (meaning no Battlefield 4 for Nintendo's console), but new comments indicate that there's no chance of a Frostbite 2-powered game, either. EA's initial announcement confirmed that future titles would be running on Frostbite 3. A reader then asked Johan... Read more...
When Disney closed LucasArts earlier this year and canceled all of the games under development, it left the future of video games within Star Wars franchise in serious doubt. Now we know what that future is going to look like -- it's got a giant EA logo stamped on it. According to the joint press release, EA now has the exclusive rights to " develop and publish new Star Wars titles for a core gaming audience, spanning all interactive platforms and the most popular game genres, while Disney will retain certain rights to develop new titles within the mobile, social, tablet and online game categories."... Read more...
Electronic Arts is slashing more jobs yet again, and to make matters worse (or at least more annoying), the company isn’t releasing many details about the who, what, where, and when of those layoffs. Instead of coming right out and saying publicly what’s happening, EA posted this incredibly vague “organizational update” on its blog: In recent weeks, EA has aligned all elements of its organizational structure behind priorities in new technologies and mobile. This has led to some difficult decisions to reduce the workforce in some locations. We are extremely grateful for the... Read more...
Maxis is prepping the first "major" patch for SimCity, which is set to launch this coming Monday at around 1PM PST. While I'd argue that it's bizarre to issue a major update to a game in the middle of the day like this, this particular patch looks to be well worth it. In addition to a slew of bugs being fixed, the HUD has been improved for colorblind mode and mayors will now drive their fanciest vehicles around - cars, helicopters, limos and sports cars. Ahh, to be king. Taking care of complaints that casinos are not profitable enough, those have been improved upon with this patch. Unfortunately,... Read more...
When it comes to creative advertising potential, it's hard to beat a game like SimCity. In most titles, the idea of in-game advertising makes little sense. Sarah Kerrigan doesn't shop at Victoria's Secret, Booker DeWitt is an unlikely fan of Coca-Cola, and the post-apocalyptic setting of Metro 2033 isn't exactly prime McDonald's turf. But SimCity? SimCity is a game where it makes perfect sense to integrate real-world brands and buildings. A city filled with familiar logos and advertising is a city that more closely resembles the real world. That's undoubtedly why EA decided to partner with Crest... Read more...
At this point, after its CEO resigned in the aftermath of a launch fiasco, a couple of rounds of worker layoffs, and being voted “Worst Company in America”, Electronic Arts is probably in “screw it” mode. To that effect, the company announced that it’s killing off a trio of its Facebook games. The Sims Social, SimCity Social, and Pet Society will all be shut down on June 14th. In a blog post, EA staff stated, “After millions of people initially logged in to play these games, the number of players and amount of activity has fallen off. For people who have seen... Read more...
Electronic Arts is not in a good way these days. After the recent disastrous launch of SimCity, which led to the ignominious resignation of CEO John Riccitiello, the company was voted as the Worst Company in America. Now the company has confirmed a round of layoffs, which follow layoffs in Montreal and L.A. this February. Polygon believes this round will be focused on EA’s Montreal studio; EA did not release numbers on how many people would be let go. EA says that it’s streamlining operations and that it’s attempting to retrain or relocate as many employees as possible. As always,... Read more...
AMD has confirmed that Battlefield 4 will be part of its upcoming "Never Settle" bundle. The game isn't supposed to drop until late 2013, which means AMD is announcing a coupon package well in advance of the actual title. This isn't the first time a manufacturer has taken this step, but it's been quite awhile -- the last major tie-in we remember this far in advance was an offer for Valve's Orange and Black Boxes that shipped back in the 2004 time frame. It's not surprising to see EA and AMD teaming up, since BF4 was demoed on Team Red hardware about ten days back, but the "Never Settle" program... Read more...
Battlefield 4 isn’t going to be available until this fall, but EA is throwing us a bone (or does this count as teasing?) by posting a 17-minute video of the game’s “Fishing in Baku” mission. There’s a healthy mix of scripted scenes and more open gameplay, but in both cases the action moves very quickly. The visuals are smooth and stunning, particularly when it comes to the body movements of you and your team and down to small details like leaves rusting as you run past them and the position and glare of the sun as you move. There are spectacular crashes and lots of... Read more...
Electronic Arts may still be smarting from its less-than-stellar launch of SimCity, but the videogame giant has more tricks up its sleeve. It’ll be looking for a win with Fuse, the long-awaited FPS that has you fighting your way through a mess of baddies with a team of elite fighters. The game is expected to be available May 28 for PlayStation 3 and Xbox 360. A look at the action in Fuse. Image credit: Insomniac Games Unlike the typical FPS, which has you flexing the trigger finger of a single warrior, Fuse puts you in charge of the whole team and lets you switch from one fighter to another.... Read more...
EA CEO John Riccitiello has resigned from his post after six years as the top man and the previous seven as COO. In all, Riccitiello has been with the company since 1997, but he’s leaving under a cloud. The company missed its financial goals of the last year and also this quarter, but most will point to the ill-fated launch of SimCity as the reason that he’s leaving--or at least, it was the straw that broke the camel’s back. The launch of SimCity earlier this month was a total fiasco from start to finish, top to bottom. EA and its subsidiary Maxis did not have the back end ready... Read more...
Three days ago, EA launched the latest version of SimCity. Opinions of the game itself have varied widely. Pre-launch reviews were generally positive, though a number of publications criticized the heavy reliance on multiplayer, small city sizes, and the fact that other players can deliberately sabotage hours of careful work. All other characteristics, however, have been overshadowed by the game's disastrous launch performance. How bad is it? Bad enough to make Diablo 3's launch look good. To date, EA has disabled online features, forced the game to run slowly, and implemented login queues. It... Read more...
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