Items tagged with DirectX

The road leading up to the release of their Fermi architecture-based GF100 GPU, which powers the first wave of GeForce GTX 400 series cards, was a rocky one for NVIDIA. Hampered by a number of delays, and design and manufacturing issues, the GF100... Read more...
When NVIDIA launched the first wave of GF100-based graphics cards in late march, the initial GeForce GTX 400 series line-up consisted of only two cards, the flagship GeForce GTX 480 (reviewed here) and its somewhat less powerful counterpart, the GeForce GTX 470. Since then, NVIDIA has augmented the GeForce GTX... Read more...
When NVIDIA launched the first wave of GF100-based graphics cards in late march, the initial GeForce GTX 400 series line-up consisted of only two cards, the flagship GeForce GTX 480 (reviewed here) and its somewhat less powerful counterpart, the GeForce GTX 470. Since then, NVIDIA has augmented the GeForce GTX... Read more...
It has been about two months since NVIDIA officially unveiled their first pair of DirectX 11 graphics cards based on the highly anticipated Fermi architecture, the flagship GeForce GTX 480 and the GeForce GTX 470. As is typically the case, when... Read more...
In terms of technology, DirectX 11 isn't the API defining, behind-the-scenes reboot that DirectX 10 was. It's an incremental update, much in the same way that Windows 7 is an update of Vista. At the end of the day, DirectX 11 is basically just... Read more...
Touted as one of the biggest milestones in Windows games development in recent years, DirectX 10 ultimately didn't live up to the hype as far as end-users were concerned. A large part of the disappointment was perhaps due to a misunderstanding of... Read more...
The Khronos Group that maintains the OpenGL API launched two new flavors of the specification at the Games Developer Conference (GDC) this week. OpenGL 4.0 is designed to update the API to DirectX 11-level functionality, while the 3.3 release is... Read more...
Immediately upon its introduction, the ATI Radeon HD 5870 took the title for the fastest, single-GPU on the market. There was simply no other single-GPU that could touch it, not only in terms of performance, but in regard to features as well. And at the time, virtually all of AMD's strategic board partners were... Read more...
Immediately upon its introduction, the ATI Radeon HD 5870 took the title for the fastest, single-GPU on the market. There was simply no other single-GPU that could touch it, not only in terms of performance, but in regard to features as well. And at the time, virtually all of AMD's strategic board partners were... Read more...
The PC Demo for Codemaster's upcoming DirectX 11 racing title Dirt 2 has just hit the web and is available for download right here. If you're unfamiliar with Dirt 2, Codemaster's says this about the game, "DiRT 2 will feature a roster of... Read more...
AMD's "Sweet Spot" GPU strategy over the last few years has been fairly predictable. Instead of producing the biggest, most powerful GPU possible--yields be damned--the company sets out to produce a relatively high-end GPU, using a cutting edge... Read more...
AMD's "Sweet Spot" GPU strategy over the last few years has been fairly predictable. Instead of producing the biggest, most powerful GPU possible--yields be damned--the company sets out to produce a relatively high-end GPU, using a cutting edge... Read more...
NVIDIA is launching a new mainstream graphics card today, aimed squarely at consumers in the market for a relatively low-cost upgrade from an integrated graphics solution or older entry-level GPU. The new GeForce GT 240, features a GPU outfitted with 96 processor cores, 8 ROP units, and 32 texture filtering... Read more...
  NVIDIA is launching a new mainstream graphics card today, aimed squarely at consumers in the market for a relatively low-cost upgrade from an integrated graphics solution or older entry-level GPU. The new GeForce GT 240, features a GPU outfitted with 96 processor cores, 8 ROP units, and 32 texture... Read more...
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