Items tagged with APU13

One of the major planks of AMD's APU13 developer conference has been an in-depth discussion of its next-generation API, Mantle. Mantle, which first debuted at the company's Hawaii unveil in late September, has been billed as a high-performance alternative to DirectX 11. Prior to today, AMD has mostly discussed Mantle in broad terms, without giving much detail on the nuts and bolts of what it offers. Thanks to new information released at APU13, we can give you a better idea what Mantle offers, what games will support it, and how it could shape gaming in years to come. First the big one. According... Read more...
At APU13 today, AMD announced a full suite of new products and development tools as part of its push to improve HSA development. One of the most significant announcements to come out the sessions today-- albeit in a tacit, indirect fashion, is that Kaveri is going to pack a full 512 GPU cores. There's not much new to see on the CPU side of things -- like Richland/Trinity, Steamroller is a pair of CPU modules with two cores per module. AMD also isn't talking about clock speeds yet, but the estimated 862 GFLOPS that the company is claiming for Kaveri points to GPU clock speeds between 700 -... Read more...