Items tagged with 'Ageia'

New NVIDIA Drivers Disable PhysX If A Non-NVIDIA GPU Is Detected

New NVIDIA Drivers Disable PhysX If A Non-NVIDIA GPU Is Detected

Every so often, someone on the 'Net stumbles across something noteworthy, but the news doesn't spread until weeks or maybe even months later. That's what's happened over at NGOHQ, where forum reader DarthCyclonis discovered that NVIDIA drivers released after the v185.85 WHQL package (i.e, 186.18 and higher) removed the... Read More
NVIDIA Completes Acquisition of AGEIA

NVIDIA Completes Acquisition of AGEIA

NVIDIA completes Acquisition of AGEIA TechnologiesSANTA CLARA, CA — FEBRUARY 13, 2008 — NVIDIA (Nasdaq: NVDA), the world leader in visual computing technologies and the inventor of the GPU, today announced that it has completed the acquisition of AGEIA Technologies, Inc., the industry leader in gaming physics technology.... Read More
NVIDIA to Acquire AGEIA TECHNOLOGIES

NVIDIA to Acquire AGEIA TECHNOLOGIES

A couple of weeks ago, news broke that AGEIA was set to be acquired, but it wasn't clear as to who the parties involved were; the initial story claimed only that it wasn't AMD.  As of a few moments ago, however, that rumor has become fact.  NVIDIA just sent word that they will be acquiring AGEIA Technologies... Read More
AMD Contemplating AGEIA Purchase

AMD Contemplating AGEIA Purchase

According to an article posted on the CustomPC website which quotes AMD’s head of developer relations, Richard Huddy, AMD has contemplated the purchase of AGEIA, multiple times.  There is no discussion regarding what AMD's plans for AGEIA's technology would be, i.e. would it be incorporated into an ATI GPU or... Read More
AMD Might Buy AGEIA

AMD Might Buy AGEIA

We have been carefully watching the development and adoption rate of AGEIA's PhysX accelerators with interest.  So far they've shown some promise, and we're expecting Unreal Tournament 3 and games based on its engine to provide more momentum to the standard.What is really exciting is the possibility that AMD might... Read More
Dell to Add Ageia PhysX PPU to Laptop Line

Dell to Add Ageia PhysX PPU to Laptop Line

A few days ago Ageia announced a mobile physics processor.  At the time we speculated that a good first match for it would be one of the laptops in Dell's lineup.  It looks like we were right. Though apparently as yet unofficial, we received word today from sources at Dell that the company will... Read More
AGEIA Launches Mobile PhysX Chip for Notebooks

AGEIA Launches Mobile PhysX Chip for Notebooks

The AGEIA PhysX hardware accelerator has been a solution in search of a program.  Meaning, there's just not enough software available to really make it worthwhile.  That said, they have announced a mobile version for notebooks. Today, the company announced the PhysX 100M mobile processor, aimed at adding hardware-accelerated... Read More
AGEIA PhysX Interview

AGEIA PhysX Interview

ChileHardware has put together an interview with the CEO of AGEIA, Manju Hedge, regarding current and long-term plans for the company's PhysX PPU.  It looks like AGIEA could be jumping on the general purpose bandwagon, ala GPGPU, and had plans to support multiple PPUs working in parallel. "We got the oportunity... Read More
AGEIA Allows Developers to Create PhysX Apps Royalty-Free

AGEIA Allows Developers to Create PhysX Apps Royalty-Free

AGEIA Empowers Professional Software Developers to Create Even More PhysX Applications Royalty Free New End User License Agreement Terms Brings Every Developer the Power of PhysX MOUNTAIN VIEW, Calif. - November 22, 2006 - AGEIA Technologies, Inc., the pioneer in hardware-accelerated physics for games, today announced that... Read More
Multiple AGEIA PhysX Cards?

Multiple AGEIA PhysX Cards?

Fudo over at The Inquirer reports that AGEIA's latest drivers have been found to reference system configurations which utilize multiple PhysX discrete physics cards. A key aspect of the driver called the Hardware Scene Manager (HSM) now uses compartments allowing for the presence of multiple PhysX cards. On the... Read More
AGEIA Shows Off Exclusive Pre-Release PhysX Titles

AGEIA Shows Off Exclusive Pre-Release PhysX Titles

AGEIA Shows Off Exclusive Pre-Release PhysX Titles And New Hardware at Digital Life Physics leader ups the ante on realism in games; offers a show special on PhysX boards and PhysX powered Dell gaming PCs MOUNTAIN VIEW, Calif. - October 12, 2006 - AGEIA Technologies, Inc. the pioneer in hardware-accelerated physics for... Read More
Ageia Releases RealityMark Benchmark

Ageia Releases RealityMark Benchmark

The folks over at Ageia have informed us that they have just released their new RealityMark physics benchmark utility. Based on the highly popular CellFactor technology demo we utilized in our initial review of the Ageia PhysX card, the benchmark runs through a timedemo of sorts which is run both with and without the discrete... Read More
AGEIA Joins 3DMark Development Group

AGEIA Joins 3DMark Development Group

The Inquirer reports that AGEIA has joined Futuremark's list of vendors on their development team. Here, AGEIA will offer their knowledge of physics to the team to allow the next generation of the popular synthetic 3DMark benchmark to test the full functionality and performance of a physics API. Can you imagine... Read More
More Support for AGEIA PhysX

More Support for AGEIA PhysX

AGEIA Inks Publisher-Wide Agreement with Major Russian Publisher 1C Company Largest Publisher in Eastern and Central Europe to Drive Support for AGEIA PhysX Processor in Region MOUNTAIN VIEW, Calif. - June 27, 2006 - AGEIA Technologies, Inc., the pioneer in hardware-accelerated physics for games, today announced that Russian... Read More
Ageia PhysX physics processing unit reviewed

Ageia PhysX physics processing unit reviewed

Scott from the Tech Report just sent word of a new article where he takes a look at Ageia's PhysX PPU.  In typical TR fashion, there's plenty of technical detail, but unfortunately there isn't much performance data due to the lack of software to support the device.  Here's our take on the... Read More
Physics Processing For All : BFG Tech AGEIA PhysX Card

Physics Processing For All : BFG Tech AGEIA PhysX Card

GamePC labs has a review posted this morning of BFG's AGEIA PhysX card. Lots of good information in this review, along with some some insightful opinions and commentary.  We've also taken a look at this card. For another reference point, you can read our article right here. "The problem is not the hardware.... Read More
Lackluster Ageia Sales?

Lackluster Ageia Sales?

Fudo over at The Inquirer reports that their channel-checks with retailers have uncovered some lackluster sales for Ageia's new PhysX PPU. One particular vendor claims they are selling roughly ten cards per day which is certainly below average for a hot new piece of hardware. Apparently, the questionable enhancements... Read More
Kuju Entertainment Supports AGEIA PhysX Processor in Rail Simulator

Kuju Entertainment Supports AGEIA PhysX Processor in Rail Simulator

Kuju Entertainment Supports AGEIA PhysX Processor in Rail Simulator LOS ANGELES and MOUNTAIN VIEW, Calif. - May 10, 2006 - AGEIA Technologies,Inc., the pioneer in hardware-accelerated physics for games, announced today at E3 that Kuju Entertainment is supporting the AGEIA PhysX processor in its upcoming Rail Simulator.... Read More
AGEIA PhysX Powered Add-in Cards Now Available Worldwide

AGEIA PhysX Powered Add-in Cards Now Available Worldwide

AGEIA PhysX Powered Add-in Cards Now Available Worldwide AGEIA's PhysX Processor is Available Now on PC add-in Cards from ASUS and BFG MOUNTAIN VIEW, Calif. - May 9, 2006 - AGEIA Technologies, Inc., the pioneer in hardware-accelerated physics for games, today announced the availability of its PhysX processor on add-in accelerator... Read More
BFG's Ageia PhysX Physics Card

BFG's Ageia PhysX Physics Card

When Mountain View California start-up Ageia announced a new co-processor architecture for Desktop 3D Graphics that off-loaded the heavy burden physics places on the CPU-GPU rendering pipeline, the industry applauded what looked like the enabling of a new era of PC Gaming realism.  Of course, on paper and in PowerPoint,... Read More
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