Items tagged with Nvidia

There's been a ridiculous amount of hype surrounding NVIDIA's upcoming GeForce series, which is based on the Pascal architecture. At the company's recent GPU Technology Conference, we learned that the first shipping Pascal card is the ultra-powerful Tesla P100. While that card is designed strictly for compute purposes (there are no video outputs), we're sure to see a GeForce that will match the P100 in terms of specs. If so, that means we could see a card that's theoretically twice as fast as the GeForce TITAN X without having to go the dual-GPU route. Well, the rumors surrounding the new card... Read more...
At last week’s GPU Technology Conference, NVIDIA’s CEO Jen-Hsun Huang unveiled a couple of key products and technologies that target the High-Performance Computing, or HPC, space, including the Tesla P100 data center accelerator and its companion DGX-1 deep-learning system, which is a powerful server that has up to eight Tesla P100 cards at its core. Today though, we have more information about the underlying architecture employed in the P100, otherwise known NVIDIA’s Pascal GPU architecture.Pascal is the follow-up to the Maxwell architecture, which is leveraged in NVIDIA’s current-generation... Read more...
Artificial intelligence is sort of the holy grail of computing, and while we may never reproduce the human brain or it's capabilities in their entirety in electronic form, the world's brightest minds are now capable of creating rather convincing systems that are beginning to learn more sophisticated concepts and even learn on their own. IBM is proving that with its constantly improving Watson cognitive computing technology, which one day might have us struggling to perceive the line between artificial and organic intelligence. You might be surprised at the progress that's been made. In the early... Read more...
Yesterday, during his keynote address at GTC 2016, NVIDIA CEO Jen-Hsun Huang made a number of interesting announcements and disclosures. We saw Apple co-founder Steve “Woz” Wozniak take a virtual tour of Mars and witnessed the official unveiling of NVIDIA’s Tesla P100, which is based on the company’s bleeding-edge, GP100 GPU. GP100 leverages NVIDIA’s forward-looking Pascal GPU architecture and features 16GB of HBM2 memory, all built using TSMC’s 16nm FinFET manufacturing process. The GP100 is massive with a 600mm2 die, which is about the size of current gen high-end Maxwell GPUs, though when you... Read more...
At the GPU Technology Conference (GTC), currently taking place in San Jose, California, NVIDIA showed the first public demo of a virtual reality experience dubbed Mars 2030. Mars 2030 was developed by FUSION in coordination with NASA using scientifically accurate data to create the terrain, lighting models, gravity models, and the habitats in the virtual world. Even the sounds of the rover used to traverse the virtual Mars terrain were recorded and accurately reproduced in the demo. During the GTC opening keynote, NVIDIA CEO Jen-Hsun Huang introduced Mars 2030 to Apple co-founder -- and big proponent... Read more...
NVIDIA just pulled the wraps off its fastest GPU and compute engine yet: the Tesla P100. This new GPU powerhouse is based on NVIDIA’s next generation Pascal architecture, which means that it’s built on a 16nm FinFET process. But even with thoroughly modern FinFET process tech, the Tesla P100’s die size measures 600mm2 due in part to the 15.3 billion transistors that comprise the new compute engine — nearly twice that of Maxwell, for reference. The specifications of the Tesla P100 are second to none, as double-precision performance is rated at 5.3 teraflops (TFLOPs), while single-precision performance... Read more...
2016 is shaping up to be a big year for consumer virtual reality (VR) headsets. The Oculus Rift is now shipping to customers, and the HTC Vive is following closely behind. Then in October, the PlayStation VR will transform the PlayStation 4 gaming experience. But in order for gamers to take full advantage of their newfangled VR headsets, developers actually need the tools to develop immersive virtual environments. That’s why NVIDIA is launching its VR Ready program to ensure that developers have the tools and technology backing them to create virtual experiences, covering a wide spectrum of fields... Read more...
Ever since the release of its SHIELD Android TV device last spring, NVIDIA hasn't slowed down in its attempt to bring as many hot games to the platform as possible. While many of the top-tier game releases have been tied to the company's GeForce Now streaming service, Android-native titles do come along every once in a while. In the past, we've seen NVIDIA help usher in Half-Life 2, Portal and Trine 2 on Android. Now, it brings us Borderlands: The Pre-Sequel. The Pre-Sequel is the third entry in the Borderlands series, although it's more... Read more...
There's really no such thing as a 'one-size-fits-all' solution when it comes to computing, and that's especially true for professionals who need varying degrees of graphics performance. For that reason, NVIDIA is now offering a version of its Quadro M6000 graphics card with 24GB of GDDR5 memory, twice as much memory as much as the original model.What does doubling the memory on NVIDIA's flagship workstation graphics card accomplish? Plain and simple, it makes working with the most demanding rendering and simulation intense workloads easier and faster. According to NVIDIA, customers rendering datasets... Read more...
With the Oculus Rift, HTC's Vive and Sony's PlayStation VR soon to hit the market, we're about to enter the modern era of Virtual Reality. We've been talking a lot about various solutions over the past couple of months, as well as other things related to the VR ecosystem. A consistent message we've heard is that to enjoy VR to its fullest on the PC, a powerful system is going to be needed, especially with respect to graphics. As unfortunate as it might be, VR workload is taxing on a system and generally requires more expensive hardware under the hood, in addition to the cost of VR kit with its... Read more...
It has been suggested for quite some time that Intel could/should take advantage of AMD's struggling situation to make an acquisition, or at least take advantage of licensing some of its technologies. The latter thought has ramped-up again in the rumor mill, and while there's no clear path that Intel might take, it's being said that the Santa Clara company is heavily weighing its options. A decade ago, it would have been quite a historic event to see Intel work with AMD in any major way, but the landscape has shifted, and with AMD in need of more revenue streams, it now makes more sense perhaps... Read more...
Although the names, or more specifically the acronyms, for some of the new technologies NVIDIA is unveiling today leaked out recently, details on what they offered gamers and how they worked were scarce. At the Game Developers Conference currently underway in San Francisco, however, NVIDIA officially took the wraps of some new graphics techniques for shadows and lighting – dubbed Hybrid Frustum Traced Shadows (HFTS), NVIDIA Volumetric Lighting, and Voxel Accelerated Ambient Occlusion (VXAO) – which can drastically improve in-game image quality. And the features are already being leverages in a... Read more...
If you’re one of the unlucky gamers that installed NVIDIA’s new GeForce Game Ready 364.47 WHQL drivers yesterday, we feel your pain. What seemed like your typical release turned into chaos for nearly everyone that installed the driver yesterday. Gamers reported all sorts of issues including black screens, blue screens, distorted screens, system crashes, and system reboots (among other problems). Some were even unable to boot their machines after installed the 364.47 WQHL drivers. NVIDIA acknowledged the driver issues in a forum posting, writing: We have reproduced the issue and our engineers continue... Read more...
While discussions about the best desktop gaming PCs tend to be divided between do-it-yourselfers and fans of pre-built PCs, gaming laptops spark a different debate, typically between large system builders versus, smaller boutique system integrators. Many of the industry behemoths kick-started or bolstered their gaming system lines by acquiring boutique SIs (think of Voodoo, which was swallowed by HP, and Alienware, which is now a part of Dell), but some niche builders are still going solo, including well-known players like Falcon Northwest and Maingear. Mythlogic is another custom builder providing... Read more...
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