Next, we'll take a look at how the HTC First compares to other smartphones with a few benchmarks that are currently available in the Android Marketplace.
Overall, the HTC First performed very well in the Linpack tests, earning third place in both the multi thread and single thread tests. Only the LG Optimus G and HTC Droid DNA outscored the First.
GLBenchmark is an OpenGL ES 2.0 benchmark with a number of performance metrics incorporated in it. We specifically used the Fill Texture Fetch suite to measure raw texture fill rate and the Egypt Off Screen test to measure 3D performance in frames per second. The Off Screen test renders workloads at 1280x720 for all devices, but off-screen, so Vsynch and screen refresh are not limiting performance.
In the Egypt Off Screen test, the First earned fourth place, beating a handful of devices by a single frame per second. In the Fillrate test, the First performed better than other Android smartphones we’ve tested but it still comes in behind Apple’s iPhone 5 and iPhone 4S.
An3DBench XL is a benchmarking tool based on an Android port of the jPCT 3D engine. The app runs 7 tests in total that look at graphics processor fill rate and complex rendering workloads and scenes.
The HTC First doesn’t earn a top spot in any of the An3DBench XL components, but its scores are still very respectable. In the Magic Island test, the First earns the sixth spot on the list. In the Ninja’s Garden test, the First earns the fifth spot.