Far Cry 3: Benchmarks and Review

4 thumbs up
In Which I Attempt To Describe The Game's Plot Without Laughing
You play as Jason Brody whose post-collegiate achievements include wasting other people's money and being a hipster. According to the in-game Survivor Guide, Jason spent the last year going skydiving (6x), parasailing (2x), mountain climbing (4x), and snowboarding (7x) -- yet has held only odd jobs since college.


Our....hero

The game begins when you and a bunch of friends mistakenly skydive down to a pirate-infested island that's embroiled in a civil war. This is so contrived, it makes the Hostel movie entrapments seem like fine art. You're captured by an utterly insane, brilliantly acted pirate. Your capable killing machine of a brother breaks you out of pirate jail, helps you escape, and is promptly shot in the neck by Vaas, the aforementioned crazy.  

Jason charges out into the jungle, is nearly killed by the pirates, and tumbles into a river. You're eventually rescued by Dennis.

This is Dennis

The first part of the game is so kooky, I expected a cameo from John Locke from Lost. According to Dennis, you're deeply linked to the island, which has brought you here to fulfill a sacred destiny. The knowledge you need to rescue your friends and family can only be imparted through a series of mystic tataus (tattoos). Dennis gives you your first tatau, using techniques painstakingly learned from a recovering heroin addict with Parkinson's disease.

The problem with Far Cry 3 is that it's not much like the other games in the series. Far Cry was an FPS with lush tropical environments and a sci-fi plot. Far Cry 2 jettisoned the science fiction, moved to Africa, and went for a straight-up military story. Far Cry 3 takes a flying leap into mystical mumbo-jumbo and doesn't land very well at all.

One minute, you're terrified rich kid Jason Brody. Not long after, you're cold-blooded killer, Jason Brody. Your friends (as you rescue them) remark on the change, but you've got no control over the path your character takes. This is a problem that tends to plague video games; developers often confuse the observation of a transformation as essentially identical to guiding that transformation yourself. It isn't.


This doesn't help immersion. At all.

Somewhere around the thousandth pirate I ran over, I stopped caring. Unfortunately, Vaas, the amazingly great insane pirate that shows up in the game's introduction, isn't actually the main villain. Once he's gone, it's downhill from there.


Vaas isn't just crazy. Vaas is absolutely *insane.*

Which isn't to say that it's a bad game -- it's just got a weak plot. It's been called "Skyrim with guns," but there's rarely been a comparison less apt. Skyrim has a cast of hundreds (even if they share the same voices) and is built on moral choices that you do (or don't) make.

FC3's redemption is that it plays great on the small scale. Driving around ambushing enemies, taking on side missions, and sneaking through the foliage is a lot of fun. New vistas and areas are unlocked quickly, and the three skill trees give you customization options that favor your preferred method of attack.
 

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My first true love was the first Farcry. Farcry 2 unfortunately broke my heart. Now this one comes out, and I'm too scared to even attempt throwing my rig at it, for fear it will be unplayable. For now i'll hold out until these holidays pass over and I can pick up a new GPU.

I'd like to point out that the "lines" in the textures, like farcry 1, were very beneficial in the first farcry. Where there were lines is where you could climb, so people would climb way up in the mountains and sit up there and snipe. We even had competition's late at night to see who could climb the furthest. These spots were especially beneficial during tournaments, because most of the players didn't know how to "climb", so we'd often use these spots for our advantage.

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The first person driving really bugged me. I mean, I get that they're going for immersion, but there's a fine line between immersion and ruining fun, and for me it was the latter.

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No this is not what I wanted to hear for an entirely selfish reason!

Without a desktop at school I've been playing games on my Roommates Xbox 360 since mine is back home with my younger brother and I just purchased FarCry3 for the 360... -_____-

My justification behind it was a youtube video that showed not much of a difference between the two... My gut instinct told me to know better, but for some reason I believed youtube and was enticed by the fact it was a way for me to explore the FarCry series since I've never played any of the previous games.

In case anyone else is interested in the comparison:

http://www.youtube.com/watch?v=mz8paB0KOHQ

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Ouch, some aspects of the game are off-putting, like the crafting and poor humor, but open-world games are irresistible to me. If I can just get unaddicted from other games I'm playing at the moment, I'll get into this one, despite its issues.

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RWilliams:

Ouch, some aspects of the game are off-putting, like the crafting and poor humor, but open-world games are irresistible to me. If I can just get unaddicted from other games I'm playing at the moment, I'll get into this one, despite its issues.

I tried explaining this to my wife the other day, but she's not a gamer so she gave me the deer in the headlights look and a nod.

Ubisoft makes awesome games... in a sense.  Their games are gorgeous, and always are filled to the brim with potential.  Somehow though, they always seem to fall short somewhere, or all over the place.  Take Farcry 2 for instance, after you get used to the controls and such, it was a really fun game. 2 Hours later, and doing the same type of mission 20 times, you were bored.  But, if i were to show someone what computers can do versus a console, I'd pull up farcry 1,2, or 3 in a heartbeat.  It does seem that farcry 3 is better than the previous two, probably has something to do with crytek taking a break on this one. 

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LOL! "Deer In The Headlights Look"

My wife doesn't game either, but she sometimes banishes me to the PC room to game and stop bugging her about something.

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The best game of 2012, amazing!!

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Ive been playing this game for a few days now and I agree with Joel on the whole crafting issue. I hunted every bloody animal to find out that the last item in each set could only be crafted after completing a specific hunter quest. Thats annoying by itself but then you have to use a specific weapon to complete the quest. Who the hell wants to use bow and arrows to hunt leopards, i would rather use my sniper rifle and do it from a safe distance.

Ive also been doing a lot of side missions and they are fun for a bit, random poker games and knife tosses and shooting crows with a shotgun is just entertainment. thats basically what i want in a sandbox game and farcry 3 does deliver in spades so far.

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Oh and Vaas is an awesome character, just the right mix of psychotic and humorous.

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I like the part where they take all of your stuff but you still have that high dollar camera. I have played all three now and nothing has been able to beat the first Far Cry. The big cats and bears are tough to kill when you can't take one down with 30 rounds from a AK47. For the most part I love the game but it aint what I hoped it would be................

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