
Kodu is built around a game-friendly programming language that is simple and icon-based. Players can choose from 20 different game characters – including flying saucers, submarines, and a Pac Man-like Kodu main character – then use an interactive terrain editor, a bridge and path builder, and other tools to create their own game world. Players also have the option of using pre-loaded worlds.

Players begin by choosing from a set of almost 200 visual building blocks and then use an image-based creator menu to build a world based on physical action and reaction – when a character performs an action, the game world reacts to it. Gamers have the ability to use hearing, vision and time to control their character's behavior.
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As long as it doesn't teach kids the DirectX API, I'm for it. :p I will definitely be checking this out for my kids. |
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Maybe I should get it for myself --- since I am terrible at programming and all.... :p |
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Practice makes perfect. Looking at other peoples code to see how they approach things helps a lot too. I don't mean the examples that MS puts in their knowledge-base either; half of that is garbage and very little is practical. Find a modest project on sourceforge or one of the other OSS sites written in your language of choice and take it apart to see how it works. |
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Part of my problem is that I get overwhelmed with my programming classes -- I get confused with my C# programming after doing a few C++ projects. This then in turn makes me have trouble doing my SAS projects....
Anyway, the syntax takes me a few minutes to get a hang of.....I am horrendous with structs, arrays, and pointers mostly |
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Learning how to use pointers is kind of like riding a bike: Suddenly it just clicks, and it will never be a problem again. I actually missed them when I started writing 'safe' code in C# (well, at first). Don't sweat the syntax stuff - It's natural that when you start a project in a language that you know fully well but haven't used in a while, you'll have to pop open a web browser or look at your old code to refresh your memory on the syntax/functions/framework. At least, that's what I have to do. :) |
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The girl in the CES video is the daughter of the guy that developed KODU, FWIW |