Video Game Related Violence Linked To Gamers Getting Pwnd Rather Than Violent Games Themselves - HotHardware
Video Game Related Violence Linked To Gamers Getting Pwnd Rather Than Violent Games Themselves

Video Game Related Violence Linked To Gamers Getting Pwnd Rather Than Violent Games Themselves

A new study further debunks the idea that violent video games turn people into cold blooded killers, or whatever politicians are claiming these days. In an interesting twist, the study does link aggression and hostile behavior to games, but it's not the violent content of a title that gets a gamer's blood boiling, it's the frustration level.

Whether it's trying to learn a game's complicated controls or navigating difficult levels, frustration and aggression are common side effects of all types of video games, not just violent ones. Anyone who's ever played Flappy Bird will probably find themselves shaking their heads in agreement with the study's claim. Anecdotally, I can remember playing Madden with a buddy of mine several years ago, and after using Tom Brady to throw deep to Randy Moss for yet another touchdown, my enraged friend threw his controller across the room. This is a behavior the study touched on.

Candy Crush
Games like Candy Crush can lead to frustration and aggressive behavior, a new study says.

"Any player who has thrown down a remote control after losing an electronic game can relate to the intense feelings or anger failure can cause," said Andrew Przyblski, lead author and researcher at the Oxford Internet Institute at Oxford University. He said such behavior is commonly known as "rage-quitting."

This is supposedly the first study to look a player's psychological experience with video games rather than focus only on the in-game content. What the study found is that when players feel they have no control over a game's outcome, it can lead to aggression. The effect is further exacerbated if you press someone's competencies, and it happens in all types of games, including titles like Tetris and Candy Crush.

"It's a complicated area, and people have simplistic views," said Richard Ryan, co-author of the study and a motivational psychologist at the University of Rochester.

Thumbnail Image Source: Flickr (Bruno Cordioli)
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I Agree with this article due to the fact what has been happening with the school shootings etc... especially games such as call of duty drives someone with so much anger it drives insane litterly

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Jeffery, you're missing the point. The research says it's NOT about the violence in games, it's about the level of frustration in ANY game. Thus, getting sniped repeatedly in CoD can elicit just as much rage as getting stuck on a level in Candy Crush.

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Yes I might of misread slightly *blames the speed read* but yes its true what you say but imo i just think violence of any game has more to do with the ideology of a person like create a cinematic view or whatever lol hope i make sense xD

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This makes complete sense to me. I've never gotten as mad playing halo as I have from playing the multiplayer Mario Bros on Wii as my sister jumps on my head and bounce me into lava for the fourth time. :D

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I'm a bit skeptical based on many material about user experience and psychology I've come across.

A frustrated experience usually just forces people to seek alternatives to meet that same need. If it's not associated with a primary need lower down in the Maslow Hierarchy of Needs diagram (sex, a roof over your head, and etc.), I haven't come across overwhelming evidence people project such frustrations to a completely different aspect of their life if the source of the frustration came from a digital product.

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