Torment: Tides of Numenera Hits Most Funded Video Game on Kickstarter, No DRM

Torment: Tides of Numenera Hits Most Funded Video Game on Kickstarter, No DRM

What's that, you've never heard of Torment: Tides of Numenera? That's okay, because even without your knowledge, and therefore your support, developer inXile Entertainment was still able to raise nearly $4.2 million on Kickstarter, attracting pledges from 74,405 backers. That feat qualifies it as Kickstarter's most funded video game ever.

"All of us made history yesterday, reaching a new record for the most funded video game on Kickstarter! Thank you so much for your support, both through your pledges and through your spreading the word to others," inXile Entertainment told fans after the campaign came to a close.

Torment: Tides of Numenera

Torment: Tides of Numenera is the spiritual successor to Planescape: Torment. The lead designers of that popular cult hit originally tried to secure the rights to make a sequel, and when that attempt failed, they took to Kickstarter in hopes of raising $900,000. They more than quadrupled that goal.

It's a bit of a double-edged sword. Having blown so far past its goal -- and counting, as gamers can still donate via PayPal through the end of the month -- inXile Entertainment promised additional content, which it confirmed will push the game's release past the originally planned December 2014 launch date.

As for Kickstarter, this is yet another success story it can add to its belt. Kickstarter has proven itself a viable platform for crowd-funding, having been home to 18,000 funded projects and $320 million in pledges last year.
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That's a pretty impressive amount. Seems more and more that crowdfunding is the way to go for video game development. Chris Robert's Star Citizen raked in a TON of money ($8,533,446, but only $2,134,374 through Kickstarter) through crowdfunding for their development. I've seen some other games go a similar direction as well.

So the key seems to be to come up with a great idea, put together a team, design up some concept art, and launch a kickstarter.

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I admit that this Kickstarter blew me away. I've never played the series, but I knew it was popular. Not this popular though. I think this Kickstarter success is more impressive than OUYA's. I am so glad the devs are also releasing it for Linux.

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Kickstarter is looking like the new go to place. Shroud of the Avatar pulled in alittle above 2mil in a month doing it. Seems like a pretty good idea though to get something off the ground without having to deal with all the big name publishers and developers.

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I'm thrilled about this. I love Planescape Torment so much! I must admit though, I went back after almost a decade and it was incredibly difficult. I don't know how the hell I finished it as a youngster.

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how come this didn't show up in the top searches i did a couple weeks ago....on http://www.kicktraq.com/

The Veronica Mars Movie Project is still in the tops in movies but I missed this one...

Now if Stainless can get moving on Carmageddon: Reincarnation. Its a few months behind on release...As are Sauropod Studio on Castle Story...

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