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Hmmm... Over half the list is 4+ years old, with Counter-Strike being close to 10. Counterstrike: March 24, 1999 Diablo: ? 2000 Sims: February 4, 2000. Counterstrike Source: August 11, 2004 Sims2: September 14, 2004 And the top console is still the PS2, after the others have been out for two holiday shopping seasons. There are a lot of possible conclusions that might be drawn: 1) The quality of most games is such that people generally don't find anything as fun as what they're already playing for 4+ years. 2) The average gamer (not us Nimrods ) doesn't own a high-end gaming rig and has not found a killer-app for a new console, so they play what works well on their system. It would be interesting to see this Top 10 data for the last 10 years and look at the relative age of the top titles. If the games in the list are trending older and older... 3) We could be headed for another mid-80's style videogame industry crash. |
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I look at this list like this. Sure we have a lot of fun games that are out at the moment, but the lists show that obviously the best games were the old ones. I think the reason for this is because companies put too much into graphics and all that and did not put too much time into thinking what would make a game ultimately fun. |
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Its suprising to see RuneScape up in the top 10. I thought other PC games would put it off the list. |
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Runescape's got the benefit of being free and completely crossplatform (since it will run in any browser that supports Java). There are still something like 15 million active players. |
I think maybe this is why the PC market gets ignored. Console gamers tend to move on much quicker. Not to many people playing playstation one games anymore.
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I as a long time Hardware addict and a gamer find some of this indicative within itself. I would like to see a profit margin on the gaming section, as I would guarantee you MMO's and there like with a monthly renewable income are the most profitable. I have wondered that ever since EQ1's release and of course I played it for 6 years. The gaming industry question that's to be debated for sure and is to me at least on the MMO front somewhat stalled. Being, that we have all seen very recent reports on the gaming industry being unaffected by the current economic downturn this doesn't seem to matter to much. The viability on a commercial front is quite obvious, but the difference from game to game is minimal really. However, it has been so for quite some time now, being I still see many features on the MMO front from EQ1. I do find however, it quite funny that all this gaming news and ratings get piled onto Warcraft. When as far as the MMO game style and its effect on the market are second hand. From day 1 it has been simplified and requires no recent hardware in any sense. Even beyond that I think the gaming market on several fronts has already been stalled for a while. Hopefully that will change more and more as we get to Active X 11 and other recenet and future software tools becoming available and implemented. We also see the adoption of more multi CPU and GPU functionality which enhances fluidity and flow graphically on all entertainment fronts. |
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I can't believe more people play CS than CS:S. I find source so much more enjoyable... especially some of the mods. |