Rescape Kickstarter Project Overlays Augmented Reality FPS Game On Your Surroundings With A Mobile Device - HotHardware
Rescape Kickstarter Project Overlays Augmented Reality FPS Game On Your Surroundings With A Mobile Device

Rescape Kickstarter Project Overlays Augmented Reality FPS Game On Your Surroundings With A Mobile Device

If running around your house, office building, or a public space with your smartphone strapped into a gun-like gaming accessory while you and your pals engage in augmented reality video game that overlays gameplay in real time over whatever environment you’re in, you might be a person that wants to drop some cash on the Rescape project on Kickstarter.

Rescape calls itself a Reality Gaming platform that offers mobile, multiplayer, immersive augmented reality games, and you can see some exciting stuff happening starting at about 45 seconds into the team’s promo video.



Rescape uses former NASA technology that allows the smartphone to use its camera to map an environment while simultaneously “locating” itself within that environment. The overlay is a 1:1 deal, meaning that all your spatial senses make sense within the virtualized space.

Rescape controller

The team has a Rescape SDK that is completely free of licensing fees, so anyone with the right motivation can dig in and developer for the platform. Further, the technology is designed so that you can potentially map any FPS game in this way, which is a strongly compelling feature.

Rescape

The actual controller consists of a 180-degree fisheye lens that mounts on your smartphone and a shoulder stock that has a four-directional D-pad and a trigger. At first, Rescape will support iPhone 4S/5/5S/5C, but Android support is in the plans, as well.

Rescape is looking to raise $150,000 to complete the controller design and begin manufacturing, with the first full batch slated for shipping in September.
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Interesting development. I'm curious to see how they'll deal with things not directly in front of the user.

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are you kidding?? this is awesome!

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I always thought why not just make a overlay with glasses where the only thing it generates is the weapons. Everything is real life but your using virtual weapons, let the physical non-animated world be the play ground. It would be like a paintball match but with virtual weapons. The glasses would render the tracers/explosions ect that's it.

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I've been working on a similar idea for the past 5 -6 years. I am now trying to get in contact with the people at 13th lab to see what we can do together. Here is what I've got for my idea:

http://www.maagstudios.com/mobile-app/zombies-among-us/

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Similar to what the Nintendo DS did right? I think it was the DS. I know a handheld device has done something like this before

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Jay - The DS and other apps have never taken a real account of the environment. They only lay over objects that have no interaction with the real world. They follow the screen and not the environment and they do not pay any attention to depth. This actually takes full account of the real world and allows the game to make it so that characters in game would walk around real world objects.

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