Oculus Rift CEO Notes Xbox One and PS4 Support A Goal But Troubled By Life Cycles - HotHardware
Oculus Rift CEO Notes Xbox One and PS4 Support A Goal But Troubled By Life Cycles

Oculus Rift CEO Notes Xbox One and PS4 Support A Goal But Troubled By Life Cycles

The multi-year life cycle of today’s gaming console is seen as a speed bump to development by some – most notably Brendan Iribe, the CEO of Oculus VR. OXM recently talked to Iribe about the possibility of virtual reality headsets for consoles like the Microsoft Xbox One or Sony PlayStation 4, but it looks like Oculus is focusing on the PC, for now.

Oculus Rift, the Virtual Reality and Augmented Reality Gaming System
Image credit: Oculus VR

That’s not to say that Iribe doesn’t think the consoles could one day support virtual and augmented reality devices – but right now console life cycles can take the better part of a decade, where VR technology, being as young as it is, is growing at a breakneck pace. Iribe also points out that the new Xbox One will rely heavily on the cloud, which might make for latency issues in VR gaming. Iribe isn’t opposed to console makers exploring possibilities with the technology and he even welcomes it, but he doesn’t seem to be planning any near-term involvement for Oculus.
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i think consoles should be changed every 3 to 4 yrs myself but that will never happen

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more on throw away technology... I see how it is. wait I already knew that.

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hmmmmm i see his point. With pcs if you really want to use this or take advantage of the next gen version or whatever you can upgrade your parts to the necessary components since newer graphics cards and motherboards and processors are being released pretty much yearly. But at the same time i think the lingering of the consoles would help since they could improve the software without having to adapt to newer hardware so quickly. I guess it looks like once this technology has matured the consoles refresh cycles would be more beneficial so they could just focus on software. Either way im excited.

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