NVIDIA Offers Sneak Peek at Two New Tegra 3-Optimized Games, Takes Aim at Consoles

NVIDIA Offers Sneak Peek at Two New Tegra 3-Optimized Games, Takes Aim at Consoles

NVIDIA has made secret of the fact that it believes mobile gaming will meet and/or exceed console gaming in terms of graphics very soon. They even provided a handy chart (pictured below) in a blog post.

To that end, the company offered a sneak peek at two new games that are optimized for NVIDIA’s Tegra 3 “4-PLUS-1” processor, Dark Meadow: The Pact (by Phosphor Games) and Bounty Arms THD (from Kerosene Games) are destined for the NVIDIA TegraZone app and Google Play.



Dark Meadow: The Pact is a first-person action/adventure game, described by the blog post as “where players fight to escape a dark fairytale world filled with fantastical creatures bent on destroying them.” The game features hi-res textures, atmospheric lighting effects, and leans on Unreal Engine 3.


Screenshot from Dark Meadow: The Pact

For those that love to go mercenary in games, Bounty Arms THD is perfect for you, and it’s full of dynamic lighting, mobile-optimized shaders, particle effects, and animation blending.

The two games certainly look crisp and beautiful; without playing them ourselves and judging from the screenshots and video alone, console makers may indeed have something to worry about in the near future.
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The only problem with that logic is that there should be a new console out by the time their mobile graphics are set to surpass current consoles.

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I don't know. As much as I enjoy gaming on my iPhone, I have other options too so it's just my go-to for when I'm away from the PC and consoles, so maybe I don't appreciate this as much. I just think with the control limitations, we're just going to get better and better looking 3D vignettes. The 2D games are really creative in the appstore, but all the 3D games are either well-done on-rails shooters or really clunky 3rd person shooters, and it's really hard to make good ones. The 4 best 3D games I've played on iOS are Infinity Blade and Dark Meadows which are almost identical in design, and Dead Space and Mass Effect Infiltrator, which are also almost identical in design. I'd rather they'd focus on more creative uses of the format than on cramming pretty graphics into a game you barely can control.

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By omegadraco on Apr 20, 2012

"The only problem with that logic is that there should be a new console out by the time their mobile graphics are set to surpass current consoles."

good point!

these games for the tablets look amazing as far as the graphics go but the controlling is so difficult that if you are into gameing its better to go with a console for sure!

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