According to the Entertainment Software Association, the average video gamer is now 33 years old. And your average 33 year old doesn't have the time to spare to learn the ropes and explore all the nooks and crannies of your average video game any more. The industry is starting to look at releasing video game in episodes, like a TV show. The idea is to keep interest in the characters and action high, and keep the content fresh and in manageable chunks for the poor people that can't play Doom 3 for eight hours at a stretch anymore or they'll lose their job, house, car, wife, and children. And worse, they'll lose at Doom anyway because they never have the time you need to get really good at it.
But remember designers, the purpose of gameplay is to do things you're not able to do in real life, so I don't want to ride around in Grand Theft Auto looking for Viagra bottles with the blinker on the whole time.
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