In about six weeks, Blizzard will launch Reaper of Souls, the first expansion pack for Diablo 3. I've spent the last few weeks playing in the beta for RoS, and while I normally hold an article this extensive for a launch, there's enough locked-in differences to be worth discussing at this stage.
This new expansion comes with the usual slew of goodies -- a new Act for the game, new quests, a new enchanting ability, and a new skill for each existing class, as well as a new Crusader class to experiment with. All of this falls into the "expected" category. What's more important about Reaper of Souls is that it makes core changes to the way Diablo III feels and plays, changes that, in aggregate, have made the game a great deal more fun...
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