Let's face it: The HotHardware we crave, we craved first to play Doom. John Carmack, the programming genius that got all those sprites and textures to appear like magic on my pokey 386, is the old man of the industry now. Wired asks him what he's up to, and what he thinks of computer gaming in general.
The new consoles have all sorts of horsepower. Here's a guy that knows what to do with it all.
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