Apple Touts One Million Mac App Store Downloads in First Day - HotHardware
Apple Touts One Million Mac App Store Downloads in First Day

Apple Touts One Million Mac App Store Downloads in First Day

It only took 24 hours for Apple's newly opened Mac App Store to record over one million downloaded applications. That's impressive, not only because Apple just opened the doors yesterday, but also because it was achieved with a mere 1,000 apps.

"We're amazed at the incredible response the Mac App Store is getting," said Steve Jobs, Apple's CEO. "Developers have done a great job bringing apps to the store and users are love how easy and fun the Mac App Store is."


It certainly helps that Apple has more than a little experience with the app business model. The Mac App Store offers apps in Education, Games, Graphics & Design, Lifestyle, Productivity, Utilities, and other categories and includes both free and paid downloads. Apps are available for Snow Leopard users through Software Update as part of Mac OS X v10.6.6.

As for pricing, developers are free to set their own asking price and keep 70 percent of the sales revenue. Developers aren't charged for free apps and don't have to worry about hosting costs, credit card fees, or any other maintenance costs.
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I have mixed emotions about this, as I love to see more competition in the market and this definitely gives them a leg-up on Windows 8 (expect it to be rushed out earlier than planned). Will Microsoft simply match the functionality, or will they add an innovative twist (I'm giving 2:1 odds, if anyone wants to lay down money).

However, Apple has not been a good citizen in all aspects. For example, their abuse of patents. Apple's profited a lot through the efforts of the free software community... and other than CUPS, I'm not aware of much that they're giving back.

I most feel sorry for Valve, whose Steam game distribution platform on OS X will probably now be mostly pointless. It's not a targeted attack from Apple, for sure, but it ends up hurting a company that has recently done a lot to advance the Mac as a gaming platform. I sympathize, but understand that Apple needed to strike while the brand was hot - while people still think this functionality is novel (ignoring that it's been in Linux for years) to phone users.

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1,000,000 downloads,..........but how many of them were actually PAID FOR?

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Yes and it only took Jim Jones how long to preach his never ending message from his pulpit. I would liken Steve Jobs to someone just like him. They both had a hungry fervent, and utterly believing group of followers, who would go to no end to please them. They also were utterly believing of every word they uttered only to be swindled basically at and and every turn.

I started on a Macintosh IIE The last mac I used was a G3 pro a few years ago. So I have used them for there supported applications, and did so for years. However; I never did it blindly, and at almost all times have also had a computer of a different make or model also in the house. While it may have been a machine from a Commodore to a Packard Bell, a Hewlett Packard, an Asus or one of my own build I have always recognized one thing, and this has always seemingly been true since just after the IIE.

Since that time they have not been at the top of technology except in a very specialized way. They have also always done specialized things in a very guarded way, and in general ripped of there believers for years. Even the iPad is an adaptation, with the iPhone being the only innovative thing they have done since the IIE. Tablets or Slate computers have been around for decades before they had an Apple one. The initial and second version of the iPhone were both ground breakers.

The third on of those devices were on the 3rd just more of the same, and the 4th more of the same with serious even if small design flaws, which in my eyes makes these flaws even worse. A used car salesman will always sell you the best car available until you drive it off the lot, and have it checked by an ASE authorized mechanic to.

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