Amazon is expanding its cloud reach into the world of graphically intensive, 3D, GPU-accelerated applications in fields such as media creation, design, and even gaming with its Amazon AppStream.
AppStream runs on Amazon’s EC2, which includes NVIDIA’s Kepler-based GRID GPUs (a G2 instance), and is designed to make it possible to run applications on devices that would not necessarily be able to handle the processing required. The service deploys and renders applications in the cloud and streams them to just about any device, including PCs, tablets, and smartphones.
Currently, the Amazon AppStream SDK supports streaming from Microsoft Windows Server 2008 R2 to devices with Microsoft Windows, Android, iOS, and FireOS operating systems, and a Mac OS X SDK is in the works for next year, too.
There’s no cost for the first 20 hours per month of streaming for the first year, and each hour a dev’s customers stream thereafter costs $0.83 per hour. During the Limited Preview Amazon is running right now, it’s all free with up to 10 concurrent streams.