Beyond3D has posted confirmation that ATI's next generation GPU will be based off of technology currently found in the Xbox 360's XENOS GPU. Without question, this seems to guarantee a unified shader architecture which will arrive just in time to match with DirectX10's support for such an architecture. With the efforts already made to go down this design route with the Xenos GPU, it seems logical that the company would apply what they've learned to their line of discrete PC graphics cards.
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