
The company is making its proclamation from the 22nd annual Game Developers Conference (GDC) in San Francisco, where it has described that this Mali system has the potential to bring 1080p playback to cellphones and other portable players. In fact, the Mali GPU family scales from Mali-55 -- the worlds smallest GPU -- to Mali-400 MP, the highest-performance embedded multicore GPU IP on the market which supports complex gaming applications at up to 1080p high-definition resolution.
product evolved enough to make a serious dent in the industry. ARM's hoping to "lead the next era of mobile gaming," which ought to get the R&D lines humming over at NVIDIA. If nothing else, the iPhone has proven that gaming on cellphones is a market with growth potential, and while Nokia never did have much luck with its N-Gage iniative, it also didn't have the App Store in its back pocket. Heck, ARM even asserts that these minuscule chips can deliver 3D graphics with 4x and 16x full scene anti-aliasing -- something seen as impossible just a year or two ago.
^^^ I think this sums up the entire article here...I guess I just do not quite understand the point of 1080p on mobile devices; it seems to just be bragging wars around who can release the SMALLEST device that will do full 1080p. However this doesn't have a lot of value in the world...granted displays will look amazing and crisp but really an 480p res on a phone would look amazing...... |
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What if you turn 26 just before it comes out? |