Even though it may not have the same specs as a much higher priced desktop replacement notebook, the GT627 definitely targets gamers. As a result, our benchmarking wouldn’t be complete without a few scores from some popular games. On the next few pages, we'll focus on a few gaming specific benchmarks starting with the remaining 3DMark06 modules.
||3DMark06 is a hard-core, forward-looking 3D rending benchmark that pushes a system and its GPUs to the limits. The test includes Shader Model 2.0, Shader Model 3.0, and HDR tests. To push the system, scenes are rendered with very high geometric detail and shader complexity, and with extensive use of lighting and soft shadows. The maximum shader length 3DMark06 supports is 512 instructions. The 3DMark06 Overall Score is a weighted average based on the SM 2.0 and HDR / SM3.0, and CPU scores.|
Because the GT627’s native screen resolution is lower than 3DMark06’s minimum required resolution, we had to hook the laptop up to an external monitor in order to run this benchmark. Once we did, the results were only about 15% lower than the Toshiba Qosmio X305-Q725 which has a price tag that is more than double that of the GT627. Part of the reason the GT627 scored so well is thanks to the NVIDIA GeForce 9800M GS.
In terms of the Shader Model 2.0 and Shader Model 3.0 tests, the GT627 came in far above the Dell Studio XPS 13 and the Asus C90S. It also put up a respectable fight against the Toshiba Qosmio X305-Q725’s and the Dell XPS M1730’s scores. Next, we’ll look at a few real-world gaming tests to get another perspective on how the GT627 stacks up.