Items tagged with Virtual Reality

It's always interesting to hear what the bigwigs behind major game consoles have to say about the future of gaming on their platforms. That's especially true now that both Sony and Microsoft have announced or released mid-cycle upgrades with faster hardware. In that respect, it appears that consoles are becoming more like PCs, but is that the future of consoles? Don't count on it, says Sony boss Andrew House. Sony has begun taking pre-orders for its forthcoming PlayStation 4 Pro, essentially a beefed version of the PS4 that can deliver faster frame rates and better visuals (4K streaming and HDR).... Read more...
Here's a bit of good news for budding filmmakers who want to create virtual reality experiences. Nokia just slashed $15,000 off the price of its funky looking Ozo, the first VR camera system specifically designed for professional production. Now brace yourself for the bad news—the price cut brings the cost down to $45,000, which is still a hefty chunk of change. Hey, that's $5,000 less than it costs to spend just a single night at the Ty Warner Penthouse at the top of Manhattan's Four Season's Hotel (no joke). And if you want a 2016 Tesla Model S P90D, you'll have to come up with more than twice... Read more...
One of the most popular games of all time is gaining support for one of the most popular virtual reality headsets of the day. We're of course talking about Minecraft and Oculus Rift, the pairing of which was scheduled to take place in a few weeks. Apparently things are ahead of schedule because one of Minecraft's developers posted an update to Twitter on Thursday saying a version that supports Rift will be out next week. This could be just the thing that helps spur VR gaming. Oculus and HTC haven't seen a shortage of early adopters flock to their respective headsets, but for pricey headsets that... Read more...
A new teardown and piece by piece analysis of the bits involved in making the Oculus Rift VR headset reveals a "complex mechanical design" and relatively low cost of parts adding up to just over $206, hundreds less than the $599 the assembled package sells for to consumers, IHS Markit Technology stated in a recent blog post. Isn't it fun to be an early adopter? To be fair, the total bill-of-materials (BOM), as it's called, doesn't factor in expenses beyond just the individual hardware, such as marketing, design and engineering, and everything else involved in bringing a new product to market. And... Read more...
So you went out and purchased yourself a fancy virtual reality headset, now you just need to load up on content, is that it?. As luck would have it, Valve is hosting a VR Weekend Sale on Steam, its digital distribution platform for games, and you can save big money on a plethora of titles, up to 80 percent off on over 175 VR games.If you have a chunk of change to spend, you might want to take advantage of a limited time VR bundle that's marked down 32 percent from $368.89 to $251.42. It consists of 20 VR games, including Space Pirate Trainer, Vanishing Realms, Holopoint, Pool Nation VR, Final Approach,... Read more...
NVIDIA has officially stepped into the realm of video game design and it's timing couldn't have been better. No, NVIDIA probably isn't going to crank out triple-A titles or become the next Bethesda with iconic franchises under its belt, but NVIDIA's VR Funhouse title for the HTC Vive comes at point when virtual reality needs some killer content to go along with early hardware solutions. It's also free! That's right folks, unlike real live carnivals, there's no admission here. VR Funhouse features seven different carnival games, all beautifully rendered with plenty of eye candy. While several early... Read more...
Nintendo is hoping to make a splash in the game console market with its forthcoming NX system, one that can generate the kind of the reception the original Wii did rather than the Wii U, but just how big of a splash is anyone's guess at this point. We're still trying to figure out what "brand-new concept" it will bring to the table, which apparently won't include virtual reality technology. It's a little surprising that Nintendo isn't more interested in VR, considering how many view it as the next big thing in gaming. There's an eager market out there, and that would especially be true if Nintendo... Read more...
We're finally starting to see the world of virtual reality unfold to an eager and (so far) receptive audience. While most of the attention to this point has been on gaming, the technology itself is the most interesting part, especially since we're still at a relatively early stage of VR. One of the things to keep an eye on is the evolution of hand tracking, which Microsoft believes is nearly slick enough for mainstream use. "How do we interact with things in the real world? Well, we pick them up, we touch them with our fingers, we manipulate them," said Shotton, a principal researcher in computer... Read more...
We've been hearing for quite some time now that virtual reality is the next big thing in gaming, and companies are just saying it, they're actively preparing for such a future. Take Valve for instance. Even though Valve is operating the most popular digital distribution system for games, along with various side projects, it's devoted around one-third of its talent to VR. That's according to Alan Yates, a hardware engineer at Valve who recently answered some questions at reddit. His posts weren't part of an Ask Me Anything (AMA) session, but there were some interesting revelations nonetheless, the... Read more...
When Sony first announced its PlayStation VR headset a few months ago, the company said it would ship in the United States sometime in October with a price tag of $399. Now we have an exact release date to share—Sony updated the status of its PlayStation VR during its E3 press conference, saying it will launch to retail on October 13, 2016.Other details remain the same, including the price. That's not a bad deal compared to the Oculus Rift and HTC Vive, which sell for $599 and $799, respectively, and require a relatively high powered PC with at least a GeForce GTX 970 graphics card. However, the... Read more...
Bethesda's always done a splendid job immersing gamers into post apocalyptic societies with its Fallout series, but in the words of Pete Hines, VP of Marketing for Bethesda, "You ain't seen nothing yet." HInes is referring to Bethesda's plans to bring the world of Fallout 4 into the virtual realm with a version built for VR headsets. Hey, why not? Virtual reality is the hottest thing right now and even if it does turn out to be a passing fad, it will take its sweet time moseying by. And on the flip side, VR could be here to stay, especially with ports like Fallout 4 in the works. Forget about gimmicky... Read more...
VR — short for “Virtual Reality” — has been a topic and way of virtual engagement that has fascinated many for years. This is because VR allows a person to experience a three-dimensional world by tracking head motion, thus allowing users to enjoy a totally immersive and unique experience when watching a movie, playing a game, or otherwise engaging in a storyline. Until recently, however, VR seemed to be more of a niche topic than anything else, full of products many were unaware of except those immersed specifically in VR culture. This all seems to be changing though; with companies offering... Read more...
Earlier this month, we told you a bit about the next generation 64-bit ARM v8-A mobile processor core, codenamed Artemis. Artemis is built using TSMC’s 10nm FinFET process technology and promises some pretty sizable performance and efficiency gains over the Cortex-A72, which is built using a 16nm FinFET process. Today, we’re able to disclose the official name and a number of details for ARM's next-gen mobile processor core and a new GPU as well: Cortex-A73 and Mali-G71. ARM is billing the 11-stage pipeline Cortex-A73 as the the world’s most efficient premium mobile CPU, as it offers up to... Read more...
Oculus suddenly finds itself embroiled in a game of cat and mouse as it attempts to keep titles exclusive to the Rift from running on competing VR headsets. Unfortunately for Oculus, its latest attempt at padlocking content with a DRM update backfired, and instead of stopping hacks like Revive from working, Oculus ultimately made it easier to pirate games. Let's back up a moment and see how we got to this point. At the end of last year, Oculus founder Palmer Luckey made what amounts to an open software statement by proclaiming, "If customers  buy a game from us, I don't care if they mod it... Read more...
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