Items tagged with Rapture

One of the most profound questions BioShock Infinite's original story left open was the relationship between the floating city of 1912 and the undersea empire of Rapture that we explored in the original BioShock. BioShock Infinite's Burial at Sea DLC (Parts 1 & 2) answer that question -- but it's the second chapter that really stands out as an amazing adventure. In Part I, you played as Booker DeWitt, a young investigator in 1958 in Rapture -- despite the fact that Booker DeWitt was born in 1874. Elizabeth walks in with a case for you to solve -- a missing child -- and the game kicks off what... Read more...
One of the most intriguing events in Bioshock Infinite occurs near the end of the game. Your companion, Elizabeth, opens an interdimensional tear into another reality to help you both escape from a monster. Upon leaping through it, you find yourself in a decaying underwater city, with the creature -- Songbird -- imprisoned outside, crushed by the ocean depths. This was a tip of the hat to both the themes that the BioShock series has historically explored and to the greater universe that Booker (your player), Elizabeth, and Andrew Ryan were all part of. Was the floating city of Columbia tied to... Read more...
We're not going to beat around the bush, here. BioShock Infinite is game-of-the-year material. The floating city of Columbia is one of the most evocative, intense, gorgeous environments I've ever seen -- but how much you like it may depend on what sort of visual wizardry you prefer. BioShock Infinite is built on Unreal Engine 3, and while it pushes that framework's capabilities into the stratosphere, there's a clear difference between BioShock Infinite and, say, Crysis 3. It's a testament to Ken Levine and the artistic team at Irrational Games that the gap feels like a stylistic choice rather than... Read more...
We're not going to beat around the bush, here. BioShock Infinite is game-of-the-year material. The floating city of Columbia is one of the most evocative, intense, gorgeous environments I've ever seen -- but how much you like it may depend on what sort of visual wizardry you prefer. BioShock Infinite is built on Unreal Engine 3, and while it pushes that framework's capabilities into the stratosphere, there's a clear difference between BioShock Infinite and, say, Crysis 3. It's a testament to Ken Levine and the artistic team at Irrational Games that the gap feels like a stylistic choice rather than... Read more...
Tomorrow morning, the long-awaited Bioshock Infinite will launch. Unlike the previous Bioshock titles, which focused on the doomed undersea city of Rapture, the new game takes place decades earlier -- and in the sky. In Bioshock Infinite, you play as Booker DeWitt, a former agent of the non-fictional Pinkerton Detective Agency. You're tasked with rescuing a young woman aboard the floating-air city Columbia. The game is set in 1912, rather than Rapture's late 1950s, which gives the product a definite steampunk motif. Early previews and reviews have all been excellent, with multiple sources praising... Read more...
If Christians disappear off the face of the Earth because of "The Rapture," there's a site that has recently launched that will let you say "I told you so" via email to your "left behind" friends and relatives.For just $40 a year, believers can arrange for up to 62 people to get a final message exactly six days after the Rapture, that day when -- according to Christian end times dogma -- Christians will be swept up to heaven, while doubters are left behind to suffer seven years of Tribulation under a global government headed by the Antichrist."You've Been Left Behind gives you one last opportunity... Read more...