Items tagged with Oculus VR

Oculus VR held its first developer conference where nearly 1,000 developers attended. At Oculus Connect, the developer unveiled a new, upgraded prototype of its VR headset designated Crescent Bay. The new prototype features integrated audio, 360-degree head tracking, new display technology, expanded positional tracking volume, and improved weight and ergonomics. While certainly better than the current DK2, Oculus VR chief executive Brendan Iribe said that Crescent Bay is not the consumer version but that “it is much, much closer.” In addition to the new VR headset, new demo content... Read more...
Ever since Facebook acquired Oculus VR for $2 billion earlier this year, it seems like a fire has been lit under the team developing the Oculus Rift. The number of team members has increased, there are rumors that Oculus VR is making its own controllers, and a first-party content team was created. Now Facebook is talking to Hollywood about the creation of content for the Oculus Rift according to The Information. It seems that studios have already been approached, such as Disney, Fox, Warner Bros., and Paramount, in addition to individual directors, about including an Oculus experience that could... Read more...
Can you imagine what it's going to be like playing Candy Crush through an Oculus Rift headset? We only jest and certainly hope Mark Zuckerberg and the rest of the gang at Facebook and Oculus VR have some way cooler things in store than that (and we're not talking about the ticket blaster at Chuck E. Cheese). Giving us hope that they do, Oculus is acquiring the Carbon Design team, the same one responsible for designing the excellent Xbox 360 controller. Though the acquisition is new, Oculus has actually been working with Carbon Design for almost a year on various projects. As part of the deal, the... Read more...
A year ago at PAX Prime 2012, the Oculus Rift was a fusion of electronics, barely more than an idea and literally held together with duct tape. Even then it delivered an impressive demo running a VR-optimized, playable version Id Software’s Doom 3. What a difference a year makes. This year PAX Prime 2013 Oculus VR had an entire booth and a dozen stations for press and fans to check out the latest generation of the Oculus Rift technology. And clearly enthusiasm and excitement for the Oculus Rift is exploding. The line to try them was densely packed for the entirety of the show. The tape is... Read more...
A year ago at PAX Prime 2012, the Oculus Rift was a fusion of electronics, barely more than an idea and literally held together with duct tape. Even then it delivered an impressive demo running a VR-optimized, playable version Id Software’s Doom 3. What a difference a year makes. The Oculus Rift, circa 2012 at PAX Prime This year PAX Prime 2013 Oculus VR had an entire booth and a dozen stations for press and fans to check out the latest generation of the Oculus Rift technology. And clearly enthusiasm and excitement for the Oculus Rift is exploding. The line to try them was densely packed... Read more...
As if the Oculus Rift project needed any more buzz and excitement, things just kicked into overdrive with the announcement that legendary game programmer John Carmack of id Software fame has joined the team as its new Chief Technology Officer (CTO). That's right, the lead programmer of iconic gaming franchises like Doom and Wolfenstein 3D will now contribute to the Oculus Rift and help shape the future of virtual reality. "I have fond memories of the development work that led to a lot of great things in modern gaming – the intensity of the first person experience, LAN and internet play, game... Read more...