Items tagged with emulation

For the past few years, as Intel has struggled to gain market share for its Android-x86 project, it's been hampered by software compatibility issues and associated performance degradation. Now, some of that burden is being lifted off the company's products -- the popular and widespread Unity 3D engine has announced that upcoming versions will include native x86 support. That's important for a host of reasons. Currently, Intel has a host of emulation and translation efforts that ensure nearly seamless compatibility with Android applications. The compatibility layer isn't perfect, however, and games... Read more...
There's a rumor going around on social media that you can enable Xbox 360 backwards compatibility  on an Xbox One by hopping through a series of steps meant to enable Developer Mode, changing a setting, and restarting the box. Don't believe it. There is no method of allowing the Xbox One to play Xbox 360 games, via any software program. Microsoft's Major Nelson has denounced the idea directly. This is an opportunity to talk a bit about <em>why</em> you can't play Xbox 360 games on the Xbox One, and how we know the entire program is a hoax. The Backwards Compatibility Conundrum... Read more...
Emulation tools have been around nearly as long as modern-day operating systems and user interfaces. For years, users have been trying to figure out ways to run Program X on Operating System Y. Boot Camp, Parallels, you name it. Bluestacks has been a name thrown around all the more frequently in the emulation realm, and earlier this year, they launched a program that would let Windows users run Android apps right on their laptop or desktop. Now, however, that same luxury is being passed along to avid Mac users. While a version of the software was previously available in Alpha form, a new Beta has... Read more...
Earlier this year, Intel software VP Renee James caused a kerfluffle between himself and Microsoft when he claimed Microsoft's upcoming OS wouldn't support older x86 applications when running on an ARM processor. Microsoft, in response, called his characterization "factually inaccurate and unfortunately misleading." ...Except, apparently, it wasn't—at least, not as far as ARM/x86 compatibility were concerned. During a Q&A session this past week, Windows division President Steven Sinofsky clarified the relationship between the two architectures: We've been very clear since the very first... Read more...
When you think about portable gaming handhelds, you probably think first of Nintendo and Sony. Which is perfectly logical given just how important the Game Boy line was in the history of gaming and just how popular the PSP line is today. But the handheld gaming world is much, much bigger than just two giant companies. All sorts of smaller firms are also vying for your business, with GamePark being one of the underground leaders when it comes to producing emulator-ready handhelds. The company is best known for their GP2X and Pandora efforts, but a new device is looking even better than the one's... Read more...
We're back folks, and it's time for a news roundup. We've been pretty busy this weekend, well, not so much for me... it's hard to consider a weekend long 21st birthday celebration as being busy. But now it's Sunday night, the suds are gone, and I've sobered up enough to deliver you the news. Let's get to it... Plasma Displays: An Overview @ CoolTechZone "Since the day television was invented, TV technology has certainly been refined quite a bit, but the core concept has remained the same. Even today most of the televisions are built on the age old Cathode Ray Tube (CRT) technology which no... Read more...