Sony Announces PS3 Games Aren't Very Good, But The Machine Is Swell

Phil Harrison of Sony was interviewed by MTV, and had a lot of interesting things to say about the PlayStation 3, and gaming in general. Harrison's not shy; he says the PS 3 architecture is so powerful, no one will ever use all the pixel horsepower it's packing. Ars technica has the skinny:

In discussing the future of the PS3, he stressed that developers are not currently using the machine to its full capacity. In fact, he stated that the current crop of games are using "less than half" of the machine's power, and that "nobody will ever use 100 percent of its capability." Of course, it is common at the beginning of a new console's life for games to not make full use of the power of the hardware: it takes some time for developers to learn the best tricks and techniques for squeezing every last bit of calculating power from any new platform. But to claim that nobody could ever make full use of the system's power, ever, seems a bit hyperbolic. Some developers, at least, will be wanting to tap the full power of the Cell, such as IBM's high-end customers in the HPC market. Some of this knowledge is bound to leak over to the game development world.

I predict game developers will be hungry for more computing power almost right away -- like they always are. I predict that they'll also throw toilet paper in Mr. Harrison's shrubs next Halloween.

Read it.

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