Hell Hath No Fury: Starcraft II: Heart of the Swarm Reviewed - HotHardware
Hell Hath No Fury: Starcraft II: Heart of the Swarm Reviewed

Hell Hath No Fury: Starcraft II: Heart of the Swarm Reviewed

When Blizzard announced that they were splitting Starcraft II into three titles, Wings of Liberty, Heart of the Swarm, and Legacy of the Void, the general reaction from fans was controversial. The fear was that Blizzard would pad out the contents of each game with busywork missions and red-herring plot devices, while charging full price for each. The company later clarified that the second campaigns would be priced like expansion packs. Heart of the Swarm is the first chance we've had to see if Blizzard's expansion strategy would result in the same quality of game play. Wings of Liberty (WoL) launched at $59, while Heart of the Storm (HotS) is $39.

That $39 buys you 20 main missions and 7 "Evolutionary" missions, plus the multiplayer maps and Arcade. All in all, it's a pretty good deal but of course, we had questions...

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Did Raynor even pound that Zerg pusssy good before the shiet went down?

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That isn't covered. I suspect not. 

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''For casual players, the ladder can be intimidating -- and that's why the Arcade shines. ''

I agree with this. Ladder gamespeed is too fast for most of players.

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Hot :

A vaste modding community

Plenty of Starcraft 2 players

Decent matchmaking system

Always patched

Not :

Expansion cost too much

No income for modders

Few new units. Drop by drop marketing strategy.

Sometimes, Blizzard forget their success was due to their modding community.

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