Black Mesa: Half-Life's Wholly Amazing Source Engine Remake - HotHardware
Black Mesa: Half-Life's Wholly Amazing Source Engine Remake

Black Mesa: Half-Life's Wholly Amazing Source Engine Remake

It takes serious guts to try and remake the game Half-Life. Valve's 1998 first-person shooter didn't change FPS gaming, it redefined it. Before Half-Life, blockbusters like Quake and Quake II were lone gunman affairs with little to no interaction with non-hostile NPCs (Non-Player Character). Half-Life took that entire model, and blew it apart. The train ride into Black Mesa gave players a glimpse of a vibrant, functional world. Scientists and security guards roamed the halls, interacted with panels and equipment, joked with each other, and expressed nervousness about the upcoming experiment. Black Mesa is the result of years of effort from a team determined to bring Gordon Freeman's first adventure into the modern age without compromising Valve's original artistic vision.


Black Mesa is what Half Life Source could've been. It tweaks and improves the original game, while keeping things intact that made Half-Life great. In fact, a recent survey has proven that the only people who don't like Black Mesa are card-carrying members of PETH (People for the Ethical Treatment of Headcrabs). The rest of you -- get going. There's a crowbar with your name on it and the G-Man has his eye on you.
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Already downloaded this but have not tried it yet.

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I DL'd it yesterday I might give it a go today before work.

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Grabbed it when it was released but I have yet to try it out. I did watch a video on the comparison between the original and the new source version.

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About to head home and download it

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Woot, finished downloading the game. About to hit play.

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I've gotten past the resonance cascade, and so far I like it. My only problem is the repeated animations. You can tell this was made by a lot of separate people, because many characters make the same finger-pointing-up gesture very frequently. They probably would've noticed if it was a more coherent team. I know it's a weird complaint, but it really stands out when you play.

Still, this is one hell of an accomplishment. It's not just a reskin, but basically a complete game from scratch. Kudos to the team.

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i love it, it's a good remake ! Didn't remember the first Half life was that hard but it's great !

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I wish I brought my laptop to school today. Could be playing half life before my next class.

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I know 14 years isn't enough for a book to be considered a classic. What I can say for HL is in the so far short comparative life(compared to say books) video games are still a very new platform of art, and that HL was very revolutionary, and it will be a classic for the future. It's also important for younger kids to realize how far gaming has come in the last years, and to know the classics, and this is great way to do it.

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I'm liking this a lot, and I think Sarah is right, it's a bit harder this time around. That's not a bad thing though.

Did any one else like the new Wing Commander? It was great to break out the the old Wingman joystick and have at it.

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I loved the new Wing Commander -- and reviewed it.

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I remember, and you did a nice job too!

And I think the time is right to remake/ update a lot of the older games. Just imagine what they could look and play like with today's game engines.

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what's sweet too ,,is to revisit some past played favorite games of yester-year   simply because of playing the game on some of the better and upgraded hardware.. sorta like a win win scenario .

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Nice article with a lot of interesting detail.

...however, all the members internet grammar police are cringing at the opening line! The phrase "serious guts to try and remake" should be "try TO remake." Sorry for the distraction. Blame my school teachers.

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I love the .357 magnum, it is just such a fun gun to fire. Only thing is the iron sights made my accuracy worse.

I think they did an amazing job on the remake of this game, and I cant wait to see there remake of zen ( and maybe of the expansions).

(note: In chapter 13 when i got to the tactical map i experienced a lot of lag and the tactical map gave me some problems sending in coordinates , not sure if i am the only person who had problems with that part)

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