is getting even more serious about gaming
. While games on iOS
devices have been part and parcel of Apple’s mobile strategy since day one, the company is taking the next step forward--it’s actively facilitating the development of game controllers for iOS games by third-party companies.
AppleInsider snagged some slides from a WWDC presentation that outlined some possible form factor options and also named Logitech and Moga as hardware partners. There are two styles--a form-fitting controller wherein the iOS device rests inside the unit and a standalone gamepad. Both ostensibly would offer D-pads, ABXY buttons, shoulder buttons, and even thumbsticks and triggers.
The Wall Street Journal says it received
a developer document from Apple that indicates that the controllers should enhance games, but they must not be required. Further, support for controller specifications will be included in iOS 7
and Mac OS X Mavericks.
iOS games can be superb--we may or may not have once gotten lost in Tony Hawk Pro Skater 2
for a period of months on the iPod touch--and the ability to add separate gaming hardware will deliver a far better experience, as long as that hardware works as it’s supposed to.