is preparing to launch Flash Player 10 for most
mobile platforms later this year. Although widely used around the Web, Flash is
often considered too resource intensive for smartphones. This new mobile
version is set to change that.
Supported platforms will include Android, Windows
, Symbian, and WebOS. Flash Player 10 for mobile devices will enable
smartphones to deliver a richer Internet browsing experience. The platform will
also support development of web-based applications, theoretically freeing
developers from individual application stores.
During a recent earnings call, Adobe CEO Shantanu Narayen said
many partners have already received an early copy of Flash Player 10.
Developers can expect to get their hands on a beta version of the mobile player
later this year at Adobe's Max conference in October.
As you may have already noticed, there are two big names
missing from the list of supported platforms: Apple’s iPhone
platform. In February, Narayen said Adobe and Apple are working on Flash for
the iPhone but gave no specific launch date. Apple’s CEO Steve Jobs has said in
the past that Flash is not good enough for the iPhone because of its resource
requirements. Jobs’ comments makes many wonder if Flash will ever come
to the iPhone.
Adobe has also confirmed it is working with RIM, though the
two companies aren’t far enough in the development process to announce
anything. In the meantime, other smartphone platforms will be given the chance
to boast about bringing a richer Internet browsing experience to mobile
platform is set to benefit significantly from the
release of Flash 10, especially since a handful of smartphones running on this
platform are expected in the coming months. The second version of this OS (aka
Donut) is also expected around the same time as the launch of Adobe Flash
Player 10 mobile.
Even though Palm’s
WebOS just came out on the new Palm Pre, Palm was involved
with Flash 10 from the early stages. Palm has yet to release a software
development kit for this new OS (it’s expected at the end of this summer), which
means Flash 10’s ability to provide an additional avenue for creating WebOS
applications will also be very important.
Given the way development cycles tend to work, we wouldn’t
expect to see users benefiting from applications built on the new Flash 10
platform until early 2010. After all, developers will need time after the beta
version is released to create, test, and launch the applications.