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Via: Develop-Net | News Archive
| Tags:
Gaming,
Mobile,
F2P,
Dead Space 3,
EA,
microtransactions,
MMOs
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This doesn't come as much of a surprise. The first time I ever saw DLC (as it's today considered) was in 2005, with Need for Speed: Most Wanted, for the Xbox 360. Shock... an EA title. At the time, I was appalled with the fact that you could purchase cars that you would have unlocked with the normal progression of the game. Oddly, the game itself wasn't really that difficult, so I am not sure why anyone would have actually bought into that, but the concept alone bugged me. I am not at all opposed to all DLC, because a lot of is great. Take Borderlands 2's DLC for example (not the stupid outfits). Some DLC could in fact be called Expansion Packs, but that seems to be a term that's died, with DLC taking over. What I hate is DLC that I feel like I -need- to buy just to progress in a game. On the mobile side, this is extremely common, and it's reached a point where I simply will -not- download a "free" game, because it's NEVER free. I'm old-school... I like purchasing a game and that be it. The last thing I want to do late at night while stuck at a tough part in a game is haul out my credit card. The mere thought of that is still ridiculous to me. Of course, micro-transactions go beyond cheats of course. Valve has proven that with Team Fortress 2. Even so, the concept still drives me bonkers, and of -course- it's EA trying to spearhead the movement to make it even more common than it already is. Next up? Activision. Ubisoft. Then it will really be unavoidable. |
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I'm with you on this one RWilliams, however some games have done it right. Planetside 2 for instance really only gives you cosmetic unlocks with micro transactions, with the exception of unlocking weapons (however you still have to work to unlock all the attachments that make them worth using). I'd say that game is rather balanced, sure spending some money will give you a slight edge over other players, but at least it's not like APB (All post bulletin), where buying guns on their stores made you over powered in comparison to players who didn't pay anything. |
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No way,...they can Micro-Stuff-It. |
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EA is always trying their best to hold onto the title of "Most Hated/Worst Company In America". http://consumerist.com/2012/04/04/congratulations-ea-you-are-the-worst-company-in-america-for-2012/ |
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Seems like the payment systems for online transactions is getting even more fractured |
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The whole idea of paying $59 for a game and then having to pay for DLC content just to be able to compete is ridiculous. I'm with RW on this one. When I buy a game I want it to be a done transaction. Buy the game play the game. I can see an expansion pack coming out every year giving the game more features like maps, weapons, etc and charging a flat rate for it. EA has grown so money hungry that they are cutting every corner they can and coming up with every possible way to stick it to the gamer. This type of DLC model is a shady business model. I hope other companies do not follow this practice. And before people start saying that they can get away with this because I'd still keep buying there games think again. There are plenty of titles before this DLC thing hit, and plenty of retro games to play out there. |
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Exactly!! Why do I have to pay for something extra that's already on this disc waiting to be unlocked? This is nothing but a cash cow for EA, and their customers whoever is left DON'T deserve this at all!! Whatever happened to buying a game and having that content unlocked while you PROGRESS in a game? Personally, I like GameShark or Action Replay as you could unlock things that were already on a disc. Sigh, I miss the good old days of the PS2/Dreamcast... |
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Why would EA announce that they will include microtransactions in all future games? Are they really so naive about their customer base's true feelings or do they just not care about appearance anymore? They might as well have just stated "We will force all game programmers/designers to include features in their games that will limit their creativity and waste their time while degrading the integrity of the IP in order to appeal to the corporate structure of EA and increase our profit gain". "Consumers are enjoying and embracing that way of business". You could at least try to hide that massive greed boner you got goin' there EA. |
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No, just no. This is why almost every game I'm playing lately is an indie. Almost every AAA title I have tried in the last few years has left me bored to tears. They are almost all build on rails, with little to no player choice, horrid acting, and crappy game play. The only thing they have going for them is graphics. |