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1st fing dats comes t mind, Fallout 3, will rage be better than new vegas? dno? |
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Very nice! It's especially interesting when you consider that this this engine isn't at all relying on DirectX (Carmack has repeatedly said it was primarily targeting OpenGL, and that's what the PC version will use). They abstracted the back-end API to the point where they only had to add a minimal amount of code to support DX9.0c for the 360. That's a great move, because it will allow them to do the same for the PS3 with PSGL/libGCM. I know Carmack had said that he would not support DirectX 10, but I wonder if he'll write a DirectX 11 back-end for Windows, or if that would be pointless given that OpenGL 4 already supports all of the same features? I highly doubt he would use any of the higher-level functions added in DX11, as they're probably redundant (if not inferior) to the features of the IT5 engine itself. At any rate: I expect there to be a lot of 3rd party games using this engine, and I would expect to see OSX ports for a good deal of them, given it's new Steam presence. Id's always released Linux binaries in the past too, so that's not out of the question either. |
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I'd like to try this on one of my PC's,...................when is it coming down the pike? |
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I also hope they incorporate the Open CL within this game. They could also embed the DX 11 to compile the maps since that seems to be its strong point when it comes to compiling multiple passes for some of the more realistic effects! |
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Love the texture/shadow detail. Looks like Fallout meets Borderlands. |