Items tagged with Wii

To paraphrase David Letterman, we wouldn’t give Nintendo’s troubles to a monkey on a rock. Amid a terrible sales performance that only got worse over the first quarter of this year (Nintendo president Satoru Iwata took a 50% pay cut over the the Wii U’s awful sales back in January) and a mini-scandal when word emerged that users couldn’t be same-sex couples in the 3DS handheld console game Tomodachi Life (an oversight for which Nintendo has apologized), the company has a lawsuit on its hands. Philips is suing Nintendo over two potential patent infringements. The first concerns... Read more...
Nintendo said it's planning to disconnect its Wi-Fi Connection service for Wii consoles and DS handhelds on May 20, 2014. That means no more online play, matchmaking, or leaderboards for many Wii, Nintendo DS, and DSi games. In addition, users will no longer be able to share their own generated content, exchange in-game items, or download free add-on content or downloads such as new levels or in-game items. "We at Nintendo sincerely thank our fans for their continued support of our company’s legacy systems. Your enthusiasm for games made for these systems speaks to their longevity, and the... Read more...
It's common knowledge that game console and game sales have been in a serious slump this year. According to conventional wisdom, this is part of the console refresh cycle -- sales of older hardware falls off as customers await new products, even when manufacturers are publicly committed to long life cycles for current generation hardware. Makes sense, right? Right. But a new comparison between long-term hardware sales for Sony and Nintendo products makes it clear that the recent decline in shipments isn't a new development -- it's been building for a long time. Take a look at Sony and Nintendo's... Read more...
We really wanted to love the Wii U. Everyone did, really. The original Wii was a huge product, and in a lot of ways, it shaped the future of the home console. Both Sony and Microsoft followed the motion gaming trail with Move and Kinect, but the original Wii Remote was what pioneered that. The Wii U, sadly, missed the mark in a lot of ways. It felt half-baked, the graphics weren't a tremendous improvement, and developers are even disowning it as the Xbox One and PlayStation 4 loom large. Sales on the Wii U have been far below Nintendo's own expectations, and now that its primary rivals have new... Read more...
It's pretty tough to sell gaming consoles when major game developers are shunning your system, and Nintendo is actually facing such a threat with the Wii U. Facing tough reviews, half-baked software and general confusion on whether the Wii U is simply a spec-bumped Wii, Nintendo found out in May that Electronic Arts would not be working the Wii U into its forthcoming development cycles. In other words, major next-gen titles from EA wouldn't be produced for the Wii U; only the PlayStation 4 and the Xbox One. The biggest fear, of course, is if such a move triggered a wave of followers. Nintendo has... Read more...
Not all dreams go on to become reality, even in the world of video games. Avid gamers may recall a Wii accessory announced many moons ago -- it's the sensor you see here. The Vitality Sensor was supposed to be another step towards making the Wii the go-to fitness console. After all, the Balance Board gave gamers plenty of reasons to stand up and work out, but the Vitality Sensor has remained a ghost in the interim. Now, Nintendo is finally copping to what happened. In a new FAQ on the company's site, it states: "The Wii Vitality Sensor was under development as an accessory for Wii. We thought it... Read more...
As Nokia and Microsoft know all too well, stellar hardware is nothing without stellar software. And in the case of the Wii U, even the hardware is lacking. The last time a batch of new game consoles were launching, pundits doubted the Wii's staying power. It was weak, it was odd, and it used a new control paradigm that was unproven. But lo and behold, the console held a sold-out status for nearly two years, and went on to sell millions and thrill casual gamers the world over. But a lot has changed since the middle of last decade. Game consoles are no longer "just" game consoles. They're entertainment... Read more...
Shortly after saying goodbye to a number of online services associated with the original Wii, Nintendo has flipped the switch on a number of other online services catering to the new Wii U. Soon after reviews began hitting the Web, Nintendo promised a future update that would address a number of concerns: namely, slow boot times, slow updates, and a general lack of Virtual Console titles from past consoles. And now, the next major system update for Nintendo's Wii U home console after launch is now available for download. The update delivers a host of new services and enhanced features, such as... Read more...
Sad times ahead for Wii users who aren't planning on upgrading to a Wii U. While the Wii managed to gain Amazon Instant Video streaming capabilities after the Wii U was announced, it now looks as if things are sliding downhill from here on out. As consoles (and software / hardware of any description, really) begins to age, OEMs traditionally phase things out as the user base contracts. But you'd be hard-pressed to find anyone in the gaming community that would describe the original Wii as "old." That said, Nintendo has made the decision to take a number of Wii Channels offline starting June 28th.... Read more...
Most of our console coverage tends to focus on hardware, rather than software, but with Sony's PS4 unveiling just weeks away, we want to consider the greatest threat facing the console industry:  mobile gaming. Console sales (hardware and software) have tumbled for the second year in a row, even as game purchases from tablets and smartphones have soared. These factors would be troubling in any context, but the economics of new console launches are particularly brutal. Sony and Microsoft historically take a bath on console launches and hope to make up the difference in software sales. A few... Read more...
If you're still hanging on to your original Wii, or you managed to pick up a Wii Mini on a recent trip to Canada, you may be in luck. If you're an avid viewer of content from Amazon's Instant Video library, you'll be delighted to know that original Wii owners can now stream those movies, documentaries and TV shows. When Nintendo released the Wii U, it announced that Instant Video streaming support would arrive within weeks. And, sure enough, it arrived. And in our review of the Wii U, the second screen experience while streaming Amazon's vast library of content was one of the highlights. But if... Read more...
Nintendo took a lot of risks with the Wii U. It bet on the second-screen controller becoming a major draw, that the console's relatively limited hardware wouldn't be an issue, and that it could spark the same kind of meteoric sales volume a second time around. It's the first time Nintendo has ever tried to launch such a comprehensive device, and as we noted in our review, the Wii U isn't a slam dunk. Early sales data for the all-important holiday season indicates that gamers may feel the same way. Japanese magazine Famitsu reported that post-Christmas Wii U sales slumped to 70,000 units per week,... Read more...
About six years ago, Nintendo completely changed the way the world viewed console gaming. The Wii remote (affectionately dubbed Wiimote by most) was a brand new paradigm in gaming control, and it ushered in a wave of motion-based gaming that forced Sony to follow suit with the Move, and Microsoft to do likewise with Kinect... Pundits seemed certain that Nintendo's risk taking would be its undoing. They seemed certain that motion-based gaming could never be a success in a world long dominated by joystick or push-button controllers. But Nintendo pulled it off. Today, the Wii U has arrived at a time... Read more...
History has a funny way of repeating itself, and the more things change, the more they stay the same. Nearly six years ago to the day, Nintendo completely changed the way the world viewed console gaming. The Wii remote (affectionately dubbed Wiimote by most) was a brand new paradigm in gaming control, and it ushered in a wave of motion-based gaming that forced Sony to follow suit with the Move, and Microsoft to do likewise with Kinect. Pundits seemed certain that Nintendo's risk taking would be its undoing. They seemed certain that motion-based gaming could never be a success in... Read more...
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